24
Products
reviewed
7136
Products
in account

Recent reviews by EyEBURNeR

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Showing 1-10 of 24 entries
5 people found this review helpful
3 people found this review funny
0.0 hrs on record
This is a trash expansion… litteraly XD
Posted September 9, 2020.
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4 people found this review helpful
4.2 hrs on record (1.9 hrs at review time)
When Hide & Seek meets Seek & hide.

« Why i am here to start with? Wait. No. Wait. What's that? Don't come closer!? Don't touch me, no!! »

+ UltraWide Master Race.
- You will understand everything in the 2 minute tutorial video.
+ You will regret playing this game.

- Cheap monsters.
- Multiplayer is dead.
- You will spoil everything in the 2 minute tutorial video.
- You will regret playing this game.

https://steamuserimages-a.akamaihd.net/ugc/958597334571055153/FFCD2B589AB1A27DB26DC0C9262C83B04EC538DC/
Posted October 19, 2018. Last edited October 19, 2018.
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3 people found this review helpful
0.9 hrs on record
When angry birds meets gravity, survive long enough but crash anyway in the end.
Posted October 19, 2018.
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5 people found this review helpful
6 people found this review funny
4.4 hrs on record
Actually i like the concept, it's only one euro, and it worth the 10 minutes of fun you will have ^^

Yeah, maybe ironically you could wait to try it later, when the game will be on sale ^^
Posted June 5, 2016.
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23 people found this review helpful
1 person found this review funny
10.2 hrs on record
Do i recommand this game? Maybe!
It took me 10 hours to finish the game, a third of that is playing, another third is thinking, and the last third is dying.
This game is a « portal » copycat, with magnetism as game engine, but the physics are often imprecise.
It remembers me another game, bad rats, when you think the solution correctly, you build the solution correctly, but it may fail just because of some pixels offset, or even worse, won't do the same result between two identical simulation!
A puzzle game can be hard and challenging, it's not the problem, but it shall not be « hard » to build the solution, it's just annoying and not enjoyable.
I give three situations you will encounter in the game:
- Sometimes you need many tries ( deaths ) just because the timing of platforms or cubes ( how hard is it to detect the peak altitude of a cube when you are riding it and then perform the correct imprecise jump!).
- Often (very often), and despite of the zoom feature, you will send your « newton » (a castable magnetic point) instead of setting the magnetism of a device, because we are talking about pixel aiming here...
- Sometimes, with the exact same configuration between two tries and when 3 or more magnetic points are involved, the result will differ, making you think your solution was bad at first. It's even worse when it happens on « catapults » because the cubes are snapped to the same precise position, so it's not even a targetting problem.

When i play a puzzle game, i don't wan't to be blocked because a piece don't fit well, i don't call that a hard puzzle but a glitched puzzle.

Anyway, the physics are also almost realist, it means when you expect to « capture » a charged object by using another object in vinicity, it will or not work depending of the momentum and the distance of the moving object, wich means some situations are complex but previsible, and added to the pre-existing points, you will be able and will need to place your own point (one at time) on almost any surface . In term of complexity, it worth the speed and direction conservation you have to master in portal when you use big falls to make big or long jumps ^^ This was the feature that made me go on to see what challenging puzzle was waiting for me in the next level, despite of the « glitches » i mentioned before.

The graphims are okay, and clear enough to focus on activable objects.

The story is a joke and the Cthulhu background is just a pretext to glue the puzzles together, don't expect epic fights ( there are only 2 kind of monsters, and they basically just walk towards you and you die on contact... the screenshoot are kind of lying btw. i suspect in early versions they just planned to use a countdown to add some stress) or deep story, everything is incoherent and not fun ( opposite to portal story), and the cutscenes are unskippable! ( remember i said you will die often not because you are not clever, but because of the unfair difficulty to build the solution, expect to see the same cutscenes often ). You will feel alone till the end.

There is a decent chance you won't finish the game because you won't enjoy it till the end, or even because it's too hard.
You may enjoy it if you don't mind loosing half of your play time because of the game and not because of you, the other half will show you how clever you are.

Posted August 18, 2014.
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6 people found this review helpful
4.5 hrs on record
You will buy 4 hours of play with a very casual and the classical turn by turn strategy. The only reason you will finish it is the constant improvements ( call it RPG if you like ) of your hero (wich never directly plays) and the new kind of troops.
Absolutly nothing ( story, mechanics...) is original, it's a pure « okay game », wich is too short, thus my negative rating (also it was in my wishlist, maybe i expected a little too much?).
Posted August 14, 2014.
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A developer has responded on Feb 6, 2018 @ 10:02am (view response)
3 people found this review helpful
1 person found this review funny
5.0 hrs on record
If you like, if you don't like to use your brain don't try this game…
For the others, the very progressive difficulty ( the whole game is basically a tutorial for each new features ), the fun story, and the clever level design ( you don't feel like doing the same level again ) and the pressure of real time fight for your energy, makes this game great in it's genre!

You will run through 50 levels, and if some are really too hard for you ( some are big puzzles, others are hard because of the foes, and some other levels are very tricky ) there are a few « skip points » so that you don't get stuck forever, but use them wisely!

I often play no more than 10 minutes to this style of bundle games, tom the virus is one noticeable exception ^^
Posted April 27, 2014.
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4 people found this review helpful
1 person found this review funny
3.3 hrs on record (2.2 hrs at review time)
I had fun with this one, i will finish the game and learn all the techniques ^^
A little too easy maybe but if you take time to do the tutorials ( wich are intercaled between the fights ) you'll earn some tactical advantage ^^
Posted April 22, 2014.
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2 people found this review helpful
1 person found this review funny
1.0 hrs on record
Pour les amateurs de minecraft-lego, et encore… bof
Posted April 10, 2014.
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2 people found this review helpful
1 person found this review funny
1.3 hrs on record (0.2 hrs at review time)
Pas vraiment accrocher en solo, peut-être marrant un moment en multi mais le système de menu et la réalisation sont mal réalisés…
Posted April 10, 2014.
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Showing 1-10 of 24 entries