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Recent reviews by Grinn

Showing 1-3 of 3 entries
No one has rated this review as helpful yet
135.1 hrs on record (52.2 hrs at review time)
Very good set of tools to supplement the much needed QoL improvements to the SteamVR software.
Posted July 2, 2019.
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1 person found this review helpful
14.0 hrs on record (13.7 hrs at review time)
I had a great time with this game. Go in blind and experience what it has to offer. I doubt you know what you're in for. Plenty of variation to keep you busy and interested. Definitely a game for those interested in unorthodox gameplay.
Posted November 27, 2017.
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5 people found this review helpful
5.9 hrs on record
Early Access Review
Probably the most intense and captivating VR game I've played. The movement, while potentially sickening, is amazingly immersive. Once you're in the middle of a fight, it all feels second nature.

As with nearly all VR games, your experience will greatly depend on a steady frame rate, and DI seems to have been working hard on optimization, and it's been getting better and better.

Gunplay and inventory management (all weapons and gear are mounted on your body) has a completely different feel than anything else I've played, and will really pull you in to the game world.

I do suggest a large play area with little to no obstructions in your way, as you will be moving around a lot and will likely easily forget about your surroundings soon after a fight breaks out.

As for negatives, what with the nature of the Vive, screendoor effect is strong here and will effect your long range battles. Doubly so when looking through a scope.

Overall the game offers something that I've yet to see in any other game, let alone any other VR game. If you can handle the movement controls, and have the play area for it, I consider this a must buy for Vive owners, and even a strong reason to pick up a Vive if you've been on the fence, and this kind of game strikes your interest.
Posted November 24, 2016.
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Showing 1-3 of 3 entries