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Recent reviews by Sinik

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5 people found this review helpful
30.6 hrs on record (14.2 hrs at review time)
Kind of relaxing, a lot of the specifics of what you have to do are poorly explained but you figure it out eventually and there are guides up for it now. Notably the magic table and the crystals that are required, even when the shops that sell X recipe usually don't sell Y gem.

The mine is fun as a concept but in the "post game" I'd really like a way to speed things up a bit so I can continue to make godlike swords. And the leaderboard for the best blacksmith in town is odd, I went 5 hours in game making piddly swords to keep afloat then by the time I could make 9,000 gold swords I went from an unknown to the undisputed king of pointy metal in two sales.

It's very fun for what it is, I'd like more things to do, and I'd like there to actually be a market for godlike swords instead of 30 people needing something sharpened or sub 300 gold sword. Maybe a bounty system for people in the area that want X type of weapon, similar to custom orders? I also found master forging and master mining make things faster, but not easier. I can crap out a copper sword in record time, but it's almost as difficult as making a tungsten sword all said, which seems odd. The game also makes my $400 graphics card want to kill itself which confuses me but what can you do.
Posted August 21, 2020.
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No one has rated this review as helpful yet
7.9 hrs on record
Fun enough. Solid gameplay that's unfortunately muddled down with huge particle effects that slow down fights, a completely unexplained health/regen system that takes a bit to get used to, and no distinction between the two teams. Credit where it's due for making the store neither pay to win, or pay to not grind for a year, but matches feel samey and most the time you start out with a team filled with bots against one other dude, and the bots are prone to getting stuck on walls. Combined with the fact that most of the actual players don't seem to know what they're doing, it can be a little annoying at times.
Posted September 19, 2014.
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No one has rated this review as helpful yet
8.3 hrs on record (8.2 hrs at review time)
Clunky interface, difficulty spikes out the butt, and enemies getting free shots on you for daring to continue the story. Had my game end because of lucky unavoidable crits this way. Main quest is pretty poorly written, it tries to make up for it with a level editor as the focus of the game but the gameplay itself just isn't all that fun. Might have worked with multiplayer, not so much for singleplayer campaigns.
Posted December 25, 2013.
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Showing 1-3 of 3 entries