92 people found this review helpful
Recommended
0.0 hrs last two weeks / 78.1 hrs on record (74.8 hrs at review time)
Posted: Aug 26, 2014 @ 9:54pm

I got this game upon pre-alpha release and have had an absolute blast. It was a fantastic game then and even better now. It's beautiful...great textures. There is a lot of 'replayability' due to the fact that there are spells you must commit to in order to get them leveled enough to finish off the bosses. You will want to play again putting your crafting abilities towards other spells in your replaying of the game.
This is not open world and all loot comes from the deaths of some enemies in the form of a spell crafting
The development team is very active in the forums and care about your opinion.
This is not an easy game. The enemies behave like real people, not bots so you feel like your playing online enemies.
(Prepare to learn from your mistakes and replay a few areas and bosses.)
Some ememies can morph behind you which is unnerving and sometimes irritating.
Spell Crafting is key to this game. The spell crafting has a large learning curve so watch tutorials and read the in-game journal. Upgrade your shield through spell crafting. That's overlooked by many.

There have been time when I have immersed myself in this game all night but many nights it's just a nice, fun way to fill part of my gamimg evening. I can't think of any other game like this. As for the story, I don't care about stories in most games and can't review what I haven't paid attention to. I just have fun being a mage that's not shackled down by mana bars so you can spam your spell button all you want.

Bravo to the developers. This team is one you want to follow. Although I am sure much more energy will be put into this game, any games after this will grand; And with some investers I can imagine an amazing multiplay game or even a series to compete with Elder Scroll, Dark Souls, etc. but do not expect that in this game.
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1 Comments
phylum sinter Aug 27, 2014 @ 8:09pm 
Thanks for the thoughtful review - i'm only concerned that the level and encounter design are a little too simple for my taste (several negative reviews, and even the Game Informer review mentioned this). I'm hoping for a demo.