5 people found this review helpful
1 person found this review funny
Recommended
0.0 hrs last two weeks / 4.8 hrs on record
Posted: Jul 5, 2015 @ 9:54pm
Updated: Jun 15, 2017 @ 7:27am

changing to negative : Paradox raised the prices of all their games to make extra profit during summer sale. Please do not buy this game if you respect your hard work and money. Also, their DLC policies is worsening at every release. Giving little to irrevelant content, and asking for a high price. (That's even higher now, despite everyone complaining about their pricing, which was already bad back in the day.)

So I suggest anyone else to NOT fall in their pathetic policies, and AVOID at all costs any of their games.

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Fantastic underrated game. The thrown away child amongst all of Pradox's DLC whoring titles..lol One of it's best aspects actually since you can get the whole game without needing 45 DLC = 250$..lol But if you like 4X this is a great title for your library.

It's simple and single minded...war mechanics. Only problem was it was abandoned by Paradum.

This is a game judged harshly for what it isn't and what people thought it was instead of for what it is and what it was meant to be. What this game isn't is a grand strategy game seeking to model every cultural and economic aspect of running a nation in Europe in the early 19th century. What this game is, to put it simply, is a Napoleonic version of Hearts of Iron. It's purely a war game and that's all it aspires to be, and as a war game it's pretty enjoyable. It's a masterpiece completely underrated and neglected by paradox, with the mods and dlc's their other games get this could be one of their best games, yet it's good anyway, unlike Europa Universalis it's completely focused on combat, so forget politics and marriages, it's time to BATTLE! The possibilities are endliess and no two armies are alike. Unlike every other Paradox game that isn't Hearts of Iron, this game's combat isn't a simple matter of just shoving two doom stacks into one giant province, watching floating numbers for a few seconds, and the other one scurrying off. It's about creating highly customised and unique armies commanded by countless possible commanders in order to give yourself a tactical edge. Combat is deep, nuanced, constant, and satisfying.
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