50 people found this review helpful
2 people found this review funny
Recommended
0.0 hrs last two weeks / 12.2 hrs on record
Posted: May 11, 2015 @ 9:01pm
Updated: Dec 7, 2015 @ 11:25am

AT A GLANCE
(Full review follows below)

  • Game Name: Rush for Glory
  • Original Release: 2014
  • Genre Tags: Tower Defense; Strategy
  • My Overall Grade: B
  • Estimated Playtime (Campaign): 9-15 hours
  • Multiplayer Aspect: None
  • Recommended To: Established fans of the genre; Those intrigued by the genre

REVIEW
Rush for Glory is a relatively short and relatively sweet little tower defense game. With only 5 towers and 10 levels, a handful of abilities, simple map structure, and minimally varied enemies: don’t expect this game to revolutionize the genre. Nevertheless, for anyone looking for a new and solid tower defense game this will probably do the trick, for a little while at least.

There are various difficulty levels which can (and should) be played in ascending order which essentially expands the 10 levels to 30. The reason you will probably want to play through the campaign 3 separate times at each difficulty is because whenever you do very well in a level you will be given a “star,” which you can use to upgrade your towers and abilities in the meta-game. Upgrading your towers and abilities will then allow you to do very well in the levels at the next difficulty, thus earning you more stars. You get the idea.

The store page claims there is an “elaborate techtree,” which there is not. There are no branching options; you simply use stars to upgrade basic stats for each tower and ability (i.e.: range, damage, fire rate). The upgrades are not permanent, so you can shuffle them around depending on what strategy you want to use for each level.

One cool feature is the way your “lives” are calculated. Most tower defense games give you a certain number of lives for each level, and it will be the same each time. This is not the case in Rush for Glory. Instead, you have a pool of lives that is maintained across all levels. You can also accumulate a surplus of lives to a point where you will be able to beat any level easily— however, if you lose many lives in one level you won’t be earning any “stars” for upgrades.

There are also minigames which are basically levels where you can only use limited towers and abilities. The minigames are best utilized to stockpile a surplus of lives for the real levels.

In summary, Rush for Glory is certainly a typical and simple tower defense game. It doesn’t really bring anything fresh or different to the genre, except maybe for the cross-level-lives mechanic. If you are looking for a solid tower defense game that you haven’t played yet, this is probably worth a shot. If you are looking for the best tower defense game you have played in years, then look elsewhere.

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4 Comments
delena18 May 30, 2015 @ 8:15am 
Great review
marianne~ May 12, 2015 @ 7:09am 
Very good review...thanks.
𝑀𝓊𝑔𝑒𝓃 May 12, 2015 @ 12:50am 
Great review :thumbspoop:
love your reviews