156 people found this review helpful
6 people found this review funny
Recommended
0.0 hrs last two weeks / 0.6 hrs on record
Posted: Mar 4, 2014 @ 11:07am

Early Access Review
Tons of potential, but in my mind not really ready for even early access. The tutorial was frustrating to figure out, the radial menu is very much not clear. My main problem though is the game is paced way too slow. My first mission I got wanted me to deliver an object to another system. Ok, fine. I figured out how to plot the course and noticed it was 57 jumps away...ok... I did my first jump to see how it works and noticed the jump drive disables for a 60 second cooldown. 57 jumps = 57 minutes IF you jump exactly on the cooldown second every time. That's pretty poor design.

Buy it if you want to support it. There is tons of potential here and I expect it will be greatly improved. This is the reason I am recommending it, but if you don't know how to read my review and can only look at the thumb then I can't help you.
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8 Comments
Kris Sep 11, 2018 @ 5:15am 
Hmm, seems it is even slower then E:D and that means something....
Nakor Mar 19, 2014 @ 5:08pm 
Lol Justin, I haven't heard that one in years. Most people don't recognize the name anymore.
MostDeaf Mar 13, 2014 @ 4:12pm 
looks like eve online singler player
7bitretro Mar 5, 2014 @ 1:23pm 
Colin, that's an excellent response, I commend you for fixing that excess distance for missions.

Nakor - there is no magic...
Nakor Mar 4, 2014 @ 8:57pm 
Hey no problem. I'm a dev, I know how it works. I have to leave for work but I'll check in on your game in two weeks and update my review.
Atropos  [developer] Mar 4, 2014 @ 7:02pm 
I just fixed the problem with the missions with the crazy distant stars, and I added a little system summary in the mission description too.

Sorry for the inconvenience!
Audrissa Mar 4, 2014 @ 4:23pm 
Based on the thumbs up, I will buy this game!
› Sexual Magic Mar 4, 2014 @ 1:48pm 
I think the jump distances are blown up given what the devs just posted on the forum about jump distance bugs. I'm sure there is better jump drives too or will be. Anyway, nice write up and I agree it is early and could use some tooltips implemented.
Looks very promising and I am not really into space/ship games all that much.
I also reccomend this if you want to support development of this game.