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Empyrion is developed by a team of 2 or 3 people too, has a huge scope, and is 3D. Isn't too far from me from the realities of gamedev. Tbh, they are one of the best teams and projects out there, constantly either talking about, showing, or releasing new stuff.
So I wholly disagree with your opinion there. I may not agree with the order they decide to work on stuff, but they clearly put in the work hours.
Besides, your arguments are very weird given just the past few days they put out 3 patches filled with fixes or tweaks, as well as a new major version.
Maybe you should adjust your expectations a bit, or think more deeply about what game development entails before labelling hardworking people and their projects like that.
You are on the front page review wise, you have to take SOME resposibility and update it or else you can turn away potential buyers to an otherwise very good game that doesn't have any of these problems today.
Devs heard the feedback and that's no longer an issue. The game's development is going very well, and the game is very fun and stable.