1,180 people found this review helpful
66 people found this review funny
1
Not Recommended
0.0 hrs last two weeks / 12.0 hrs on record (7.4 hrs at review time)
Posted: Oct 4, 2015 @ 1:38am
Updated: Nov 3, 2015 @ 2:04pm

Before buying this game, you have to understand the state it is in. Things not to expect,
- Animated cutscenes
- UI with decent usability
- Character models worthy of 2015
- Character animations worthy of 2015
- Progressive campaign
- Character customisation during campaign


Cutscenes are "animated", but show frozen models, with speech laid on top.


Using the game feels clunky, you will often accidentally stop your hero mid stride because you accidentally clicked twice on the target, when you should have clicked once. Or your hero doesn't move, because you should have clicked twice when you clicked once.


It doesn't seem that there has been a User Experience designer involved in the development of this game, there are too many basic usability issues. Such as that you can't bring up a town screen by clicking on a town. It took me nearly 10 minutes to figure out that you need to double click the little town name on the bottom left to do that. Ridiculous. That's just one example, expect a lot more like that.


The character models and animations certainly look dated, and many look like they are reused directly from Hereoes VI. Most of the time, you'll notice that Heroes VI had much better character models though. Models are small in battles, so you don't see the details (maybe this is for the best, as the details are not that great). The entire game has a washed, grainy feel to it that takes away from the "Heroes feel". Heroes should be lush, with powerful colors, to immerse you into this fantasy world with its multitude of colorful, odd beings. This is not the case. You get sort of the same feel as when opening a spreadsheet or something. The delightfulness is clearly missing. There's a sparse, somewhat empty feeling to it.


The animations are clearly a step down from Heroes VI. For example, the Centurion will bash his shield at the opponent, then stick his spear in it, and only about half a second after BOTH attacks are completed does the target react and make some kind of motion. Not immersive.


The campaign is not progressive. I. e., it doesn't build a story for you to follow, but rather it's just a few short stories that you can play through in any order you want. Personally, I would be fine with this, if everything else had been good.


Same with character customisation, you start out with predesigned characters, sometimes at level 0, for other scenarios at level 30, which may annoy some people, but would have been fine if the game was otherwise up to snuff. Of course it isn't.


The good things are: It's a new instalment of Heroes! For people like me, who grew up with it and love it, this is great. The maps have depth to them visually, which is fun. Castles can be in valleys and so on (but the washed out, derelict feeling that I mentioned earlier detracts from this). Skills feel slightly more useful than in the last Heroes. They've taken some time to groom the skill set. On the other hand, it's not the glory that was Heroes V.


If you're fine with all this, then this game might be for you. The truth is however, that Ubisoft again is trying to get away with minimum effort. What I don't get is, do these people take no pride in what they do? Does it feel good to crank out one half-assed effort after another? Is it a matter of competence, do they not have the right people? Is everyone working on the game too junior? Or is it a conscious strategy from the management?


Don't they want praise from the fans? Why aren't they creating it with "game of the year" firmly fixed in their minds? I simply don't get how someone could be satisfied with creating something with this level of indifference. That can't be a satisfying way to live your life. If you don't like the series, for ♥♥♥♥♥ sake, sell it to some studio who DOES love it.

It comes down to this: those who grow up with this game now, as I grew up with the original series, are NOT going to love it. It is not loved by its developers, and that transmits through to us, loud and clear.
Was this review helpful? Yes No Funny Award
42 Comments
Snootch Sep 24, 2021 @ 8:17pm 
If HOMM7 cost $5 or less, do you think it would be worth it then? Also, what is your opinion of the map editor?
Wiedźma Danaien Dec 1, 2019 @ 9:47am 
If they only took HoMM 6 graphics and optimization and changed the gameplay mechanics (like the one that was in HOMM5) which was good enough but had some flaws... HoMM 7is the chapest done, the clunkies, the most unreadable, the most buggy, the most unstable, the worst optimized, the ugliest, the most annoying HoMM part of them all.

Since I played beta (and then tried to play final release a couple of times) I had no idea one can do worse game than HoMM4.

Ubisoft should sell the sereis to someone more caring.
peace Mar 26, 2017 @ 10:04pm 
I'm still hoping Ubi will sell the series. HOMM 3 remains one of my all time favorites still today. Gotta wonder what could have been. The game is very cheap now but, I'm still not buying.:bbomb:
Tiewaz Dec 9, 2016 @ 12:29am 
Excellent review...good points, reflects my experience as well. So disappointed!
Antalyan Oct 14, 2016 @ 10:45am 
Cutscenes have already been improved for example.
Harvy Warlock Mar 27, 2016 @ 9:55am 
It's been patched multiple times since this review, has it helped any?
L3g1oN Mar 24, 2016 @ 2:57pm 
Typical Ubishit again @ work...
Fnordsensei Mar 24, 2016 @ 9:43am 
@seb, I compare to V and VI, because it resembles those games more than the earlier versions. I think games need to be evaluated in comparison to the general state of games of the generation in which they are conceived. In my opinion, Heroes 3 was outstanding for its time, Heroes 4 was noteworthy, but perhaps less so.

V was the revival of the series, and as such I was incredibly excited when it was released. Perhaps I give it higher marks because I expected no Heroes at all. However, it was a new studio and publisher, with a new design direction, and I expected the subsequent games to evolve from V onwards. I don't exactly feel that this has happened though. Right now, they're not getting better. This is sad, since there's no problem with the format, just the execution.
Seb Mar 19, 2016 @ 7:35pm 
Can you compare it to Heroes III or IV please?
This is more important to me as those are vastly superior to any of the preceding versions.
If something is different to V or VI, I couldn't care less, to be completely honest.
Stinky Bear Mar 16, 2016 @ 4:14am 
Thanks for the good review, was reluctant to buy this due to the widespread drop in quality of games right across the board. but after this review and many like it I will hold out until more improvements are made to HOMM