1 person found this review helpful
Recommended
0.0 hrs last two weeks / 39.5 hrs on record (21.4 hrs at review time)
Posted: Feb 21, 2016 @ 6:30pm
Updated: Feb 21, 2016 @ 6:55pm

[Review key provided by publisher]

Time management (city-builder+puzzle type) casual game, with plot tied into previous series. Mechanics are mostly standard for the genre: workers, upgrades, artefacts (spells), equipment and superficial primary stats; though there is a enemy-clicker element on later levels, with superficial tower defence. Visuals are calm and pleasant; sound design is fitting, with a lot of audio cues for states of progression. Level design is nice — despite repetitive nature of the genre, tasks and maps feel distinct and diverse. Later ones are also somewhat frantic and challenging.
Game can be played in 4:3 but feels too much zoomed in. Native resolution in window is weird, but native aspect ratio seems to be nowadays common 16:9. So if you have 4:3 screen and can tolerate borders — i suggest you to play in windowed mode.

Story somewhat relies on player being already invested in the characters (this is my first game in the series) and overall is toothless and plain, reminiscent of old RTS games, though with interesting moai theme. Which, on the other hand, means that it was really easy to avoid mistakes in the narrative. Names and descriptions of difficulty levels did caught me off-guard and cracked me up rather hard. Also i like that they did choose to use statues with hats and eyes.
Bonus campaign takes place after trade mission returned home and adds 13+12 of new levels to the main campaign comprised of 40+38 levels, about pacifying the volcano and dealing with damage.

There are in-game achievements, which for some reason are not tied to steam. Mostly progression-based, resource accumulation and optional mission-based. But "coconut thrower" is misleading and actually means the bandits from end-game levels, rather than the usual bandits.

Trading cards feature characters from the game and have nice artwork; emoticons are utilitarian, some looks nice and fitting, while others are too small; profile backgrounds, on the other hand, are not very good, they are really blurry and it seems like they are pretty low-res.

Overall it's really solid game in the genre, more focused on mechanics, rather than on the heroes and some thorough story.

Немного раздражает то, что в игре от воронежской конторы нет возможности выбрать русский язык.
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