65 people found this review helpful
1 person found this review funny
Not Recommended
0.0 hrs last two weeks / 6.1 hrs on record
Posted: Nov 19, 2014 @ 3:11pm

Early Access Review
This was written 19/11/2014 during the game's early access.

Right now as this game stands, I would have to say avoid it until it's finished. I won't bother writing a full review until I have replayed the game after its release but here is a short breakdown of the notes I took along the way:

- Beautiful graphics and scenery, absolutely amazing to be able to explore
- Fun little collectables which express dream interpretations of things around you
- Have feet, always a bonus
- Little questionable but not entirely bad voice acting
- Non-linear game but the structure is a little lacking organisation wise
(easy to get lost, map is not very intuitive, not really sure what you are supposed to be doing or when you have completed an area and therefore get a little bored of the beautiful surroundings you are in)
- Crashed several times
- Puzzles can be a tad frustrating and pretty unimaginative, lacking originality
- Got stuck on one level, left unable to progress any further because of a bug which hasn’t been fixed (Terrace Walkway)

Don't get me wrong, a lot of that is negative but I have high hopes for this game when it's fully released. I have the highest of intentions of coming back to it and re-writing this review to say nothing but good things. But that's down to if the dev starts fixing some of these issues. The one that bothers me most being that I can't progress any further.
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4 Comments
Stefneh Feb 7, 2015 @ 1:57pm 
Exactly :) 100% agree with you there.
FieldTheorist Feb 7, 2015 @ 1:45pm 
@ Stefneh Yeah, it would really be a shame if they made the same error that Vigil Games made with Darksiders 2. The last thing that you want is a great game with a bunch of bugs that kills the experience that the creators have so dutifully curated, Darksiders 2 was an excellent game, but the number of people who reached game-ending glitches, general bugs, and difficulty even getting the program to run killed Vigil Games (and THQ, which honestly that probably was a plus) and the Darksiders series. A great game can't just be a beautiful artistry, it also has to work.
Stefneh Jan 26, 2015 @ 10:16am 
@ GP99 Exactly :/ they aren't going to make a very good start to their reputation as game developers if this isn't fixed.
Ah well. One can Dream.
(Pun completely intended)
FieldTheorist Jan 24, 2015 @ 3:08pm 
Same issues, and so I'll be writing pretty much the exact same review myself. It's been a year and a half that they devs have known about this bug. There's no excuse for not solving this, especially that they've been taking people's money during that year and a half. Great game or no, they will crash their career if they release in May with this bug not fixed (Which again, would be a shame given the talent this group has). There's only a small number of people who've played this game, and it's a common enough error, can you imagine what will happen if thousands of people buy this game and can't play it? Again, we especially agree that the thing which is the most disappointing is not being able to continue.