Patch 1 to be released within the hour!

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Celeir Nov 16, 2013 @ 10:54am 
Gelibolu-(Gallipoli), there is no problem with making money. At the end of the first "chapter" I have more ducats than I've ever had in Drakensang: the Dark Eye and I still don't have any reasons to spend them. Only in taverns from time to time.
[C*] Gelibolu-(Gallipoli) Nov 15, 2013 @ 11:49pm 
Fourth; Please check the pricing of the game. The vendor sells for example a longsword for 10 ducates but pays me 2 ducates at most if I am selling it to the vendor.That is really nonsense... You cant hope to make any money this way, and it is actually not like the Pen&Paper at all... you dont have the talent evaluate item (einschätzen) talent, and you dont have the talent human nature (Menschenkenntnis) to evalute the vendor and you dont have the skill persuade; haggle (überreden; feilschen) to make some decent deal... in some cases you should actually get almost 80-85 percent of the sell price if youre a good haggler. So in soome case this one is actually interwinded with my second point out.
[C*] Gelibolu-(Gallipoli) Nov 15, 2013 @ 11:49pm 
Third; sometimes I really dont know what a spell or a is meant to be :P (I actually know most of em from Pen&Paper and for those which I dont know I have the rulebooks but some of the skills should be explained for players who actually didnt played the Pen&Paper at all and the way it is now some of the skills or spells really dont make any sense...)
[C*] Gelibolu-(Gallipoli) Nov 15, 2013 @ 11:48pm 
First thing. Melee charactes should have the stamina use in fights. On the Pen&Paper game the melee characters has to use stamina in order to get things finished. I think that is important because there are tons of factors which will affect the gameplay when implemented.

Second. There are alot of talents missing. I dont know if that has been made with purpose but I rather would have haggle as talent than streetwise for example. That means put back the persuade talent back so people can have the options like "Lieing, haggling, persuading etc." in game which will make huge differences in the outcome with character interactions. Just following a pre set of story without any say in it is against the spirit of DSA.
craigbeaton Nov 15, 2013 @ 6:36am 
will the brotherly love error be fixed in that quest only the dwarf for me moves my mage and soldier dont seem to be able to move
Celeir Nov 14, 2013 @ 10:15am 
Great game, great update. Thanks for your work, guys!

Only one question (here, because I'm too lazy to search it in numerous manuals): I noticed that fighting skills are not require Stamina Point (but Stamina had a valuable role in Drakensang: the Dark Eye battles) - is it a bug?
Revy Nov 14, 2013 @ 8:09am 
Sieht doch schon sehr gut aus! Dann suchen wir mal fröhlich weiter nach Bugs und erfreuen uns an den gefixten ;) Macht weiter so Daedelic und Blackguards wird ein 1A- Spiel!