SteamVR

SteamVR

OpenVR SDK Now Available

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17 Comments
Alfred Jun 8, 2015 @ 8:58am 
Why is openVR not open source? doesn't make any sense
LILPARTYNEXTBOAT May 13, 2015 @ 11:36am 
seems pretty cool
1k0nX May 7, 2015 @ 8:14am 
I assumed OpenVR was going to be truly open source as well...
PersonGuy  [developer] May 1, 2015 @ 9:30am 
Yes, both SteamVR and OpenVR support the Rift.
phr00t May 1, 2015 @ 8:33am 
"SteamVR supports the Rift".

Does this mean OpenVR does not? If not, when will it be supported? Does OpenVR require SteamVR to use the Rift? I'd really appreciate some clarification!
Homosexual Pie Row Apr 30, 2015 @ 7:38pm 
You may be confusing OpenVR with OSVR (Open Source Virtual Reality). http://www.osvr.com

Open does not always refer to Open Source. Valve is saying that their API is open to other vendors and that they will support more than their own products. Still, I can see how you arrived at that meaning.
aaron.leiby  [developer] Apr 30, 2015 @ 4:05pm 
PersonGuy  [developer] Apr 30, 2015 @ 3:45pm 
SteamVR supports the Rift.
shnatsel Apr 30, 2015 @ 3:23pm 
Is Oculus Rift support in the works or planned?
Grukni Apr 30, 2015 @ 3:20pm 
So, no source code (except samples) and only visual studio project files.

How dare you call this "open"?