Castle Story Update 0.1.0.a8c9

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Apricosomoso 26. nov, 2013 @ 11:05am 
the finel keuntdown
Kentimentu 25. nov, 2013 @ 5:50pm 
I just want to say how great it is and that you guys don't need to stress about the delays as im sure everyone else here appreciates your time and patience for this game as well as taking in ideas from other people. It was worth the $20 and I'm eager to play it more later on and maybe throw some ideas too but so far I love it.
Eddie 18. nov, 2013 @ 9:20am 
Its voxel based so pc reqs are likely minimal.
thecman25 16. nov, 2013 @ 5:30pm 
i was just wondering do you need a good computer to run this game? cause i really want this game but i'm afraid i won't be able to run it
swift131 16. nov, 2013 @ 3:53pm 
Must say I loving the idea nad theme of this game also being able to delete what you build would be great.
swift131 16. nov, 2013 @ 3:51pm 
Hey I am having really trouble with survival mode I'm not able to create stockpile platform this on the windows version. My peeps wont pick up loose wood.
[東方] Flybager 13. nov, 2013 @ 5:24am 
I would absolutly love a button where you can release the horde on your command, other than being time limited.

Just for the fun of it, really.
King Of Hell 12. nov, 2013 @ 4:04am 
this is not beta its pre-alpha prototype.
GameZ 10. nov, 2013 @ 10:51am 
There Should Be A Quick Create A Castle Option
Tokatak 10. nov, 2013 @ 7:26am 
Love the game a ton, even for a beta, it runs great, the bricktrons, however randomly get stuck periodically, they wont respond to any commonds, or just wont work in general. This essintially ruins the game because if all your workers get suck, then you cant build (which is as im aware the main point) Im hoping this will get fixed in a future update because it would help a ton. despite its flaws, i love the game with a fierce enthusiasm and i feel that it could become a great game eventually if sauropod does it right.