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But yeah, I agree. I'm all about 6th gen gaming. I also love 5th gen and DOS stuff. I still look up games from those eras and play them. I actually played Castlevania: Curse of Darkness just this year, and maaan it was too fun. Last year I played Rogue Galaxy and that was so good I was staying up 'til 3am because I didn't want to stop playing. I still haven't played Descent 2. Just look for games from any gen. Old or new, doesn't matter. A fun game is a fun game.
Particularly in the 4X genre, the AI tends to be, "congrats on doing everything perfect up until now, so to reward you EVERYONE WILL DECLARE WAR ON YOU NOW EVEN YOUR BEST FRIENDS."
I've been playing Galactic Civ II again and thats what it does on harder difficulties (in addition to the production and econ bonuses it gives AI).
I could do it, I've been programming on and off for nearly 20 years now (but I work in another area).
The best way to enjoy games is not to try to keep up with the gaming news ot whatever's hot. Nor is it to try to efficiently wring the most gaming out of one's time. Nor even to think of games as items to be done on a checklist.
My experience has been that doing those things makes gaming less fun.
Instead, I just play whatever I fancy at the moment. I don't care how old or unpopular or allegedly bad it is, or whatever. I think that's the best way to enjoy games.
Especially for those of us who are now becoming adults with responsibilities. Gaming becomes like a place where we don't have to worry about our obligations, where we actually get to cast aside our worries and stress and let the world flow around us.
And something I've done in response to this is to not try to clog my schedule with gaming. Instead, by only gaming when I really feel like doing so (as opposed to whenever I can), I savor and enjoy the experience more.
You probably just looking the wrong places, like big budget RPGs with 100+ hours and enormous worlds or any competitive pro wannabe arena game...
That said I think for most people at min. the type of game they are interested in can change.
I always always into an open world gaming concept even before computers were common place
Thanks for the replies. I am going to do this. I am not an unqualified person either - I am a PhD economist that wrote a dissertation that included game theory simulations on lying and honesty. I was always interested in economics, computer science, and history.
It will take a while - but I can do this. I already have a map with simplistic computer players that do simplistic things. I am going to make the game I always wanted to play even if it takes me 15 years.
For now I am focusing on Mac only. My expertise was in an area called "genetic learning." I believed genetic learning could be applied to AI for computer games. The drawback is genetic learning takes a while. In my dissertation work, the final "result" used extensive genetic learning for the computer players (there were no humans) but it took six straight weeks of two computers running to arrive at the result. However, it can be modified for AI.
I don't want to make a game with AI that cheats, I want to make an engrossing game where the AI has the full range of believability - some players that are stupid, some that are ok, and some that are "damn I fear that AI player." Thats what genetic learning can do.
Good luck!