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Well people have differing opinions...
But i would also like to see this feature. Too many anime games relying on "bait" instead of providing a good gameplay or story.
Also, I know this has worked for me, but it should be remembering what audio volume you had last time on an auto-playing video. Try clearing the bGameHighlightAudioEnabled cookie and letting it regenerate, setting it to "true" with a cookie editor, or clear all Steam related cookies from your browser. If you're using it from the Steam client, you can try clearing cookies from Settings -> Web Browser -> Delete all Browser Cookies.
The Queue basically goes in order of decreasing fame. Or increasing obscurity.
It's not personalized at all, basically.
"Not interested" explicitly only makes those games not show up anymore, and isn't used to customize your Queue items.
I do understand why steam does'nt put the filter. As they want you to discover somerthing you think you would'nt like but discover that you could actually like it. Altho sometime the customer really know there are thing he'll never like. And anim "games" for me, I'll never like as they are all the same with different graphic/story. Not to mention the bad translation. They never evolve. Heck most of the spam anim game I got today are still backgrounded image (gif) with dialogue option to skip on the next (gif) background / dialogue. come on, where in 2016. the 90's is way behind. The worst part are the price for the quality you get. most of those game aren't worth more than 5$ CA but they are sold for way way more.
People have the right to buy/like/play those game. Since taste in gaming differ from one to an other. Altho, I should have the option to filter those type of game. As they are spam for me and prevent me from actually discovering a game that could appeal to my taste.
Like I said, I do 1 queue a day. so if it's fill with half anim. it mean it halves steam chance to make my buy a game today. Not a good way to do business but oh well. I guess someone already tough of that :/
As I explained to someone else above, the Discovery Queue basically makes a list of all of Steam's games that you don't own or have wishlisted (or have marked Not Interested), and shows them to you in order of decreasing popularity.
If you're seeing anime games, which are sort of second-tier in their popularity, that probably means you've gone through your Queue too many times in the first place and Steam has basically "run out" of the sorts of more popular types of games that you like to see.
(I can't see your profile to see what sorts of games you like, but I can pretty much guarantee you that stuff like Skyrim and CS:GO and Killing Floor show up earlier in the Queue than even the most popular of these "anime" games such as Recettear and Trails in the Sky.)
Yeah, something like that. It's like how the Discovery Queue basically forced me to look at games and actually consider them. I did a lot of this for the North Pole Noir Sale and it ended up with me adding a bunch of things to my wishlist...though also telling a bunch of other things to go scoot, since they finally bothered to ask me and I finally decided I wanted to have nothing to do with those things.
But honestly, the Discovery Queue is only really for if you're really bored with your current games and have an itch for novelty. It's for when you want something different -- not when you want something fulfilling. It's like going out west to strike it rich -- you could try it, but you probably won't succeed.
Just FYI there are many examples of excellent translation work (see the works localized by XSEED or Carpe Fulgur for example) as well as games with modern 3D spectacle (FFXIII is an example) and excellent action gameplay (basically every Ys game). And there's a pretty huge diversity of genres represented in just this sale -- fighting, puzzle, 2D platformer (level-based and metroidvania), 3D platformer, 3D arena brawler, bullet hell shmup, cinematic shmup, JRPG, action RPG, strategy, visual novel, and more. Not saying you have to like them, but just wanted to let you know that there's a lot more variety than you might first think.
The kind of thing you're talking about -- text with near-static images -- seems to be specifically the Visual Novel, which is actually not really a "game" in the traditional sense but more of just a storytelling medium. Completely fair that you're not interested in it, but just wanted to mention that it's not really for when one wants to play a game but rather when one wants to sit down and read a story. So thinking of them as games is kinda wrong way of seeing them, and they don't exactly need higher graphical realism because the most important piece of them is, arguably, the words, and the rest is like theatrical setpieces.
As for the price things are sold at, that is a complicated case study in economics -- involving hardcore fans and appealing (or not) outside of a thing's base and customer base size. Prices of visual novels specifically have begun to drop after a lot of them have started seeing that there are western readers who might be open to buying these things but at lower prices, though. But arguing that they shouldn't be worth much just because they don't contain gameplay is not exactly a good argument to make, considering the work that people put into the writing, sometimes worth 20+ hours of reading and multiple story routes with decision points. Though it's completely fair to say that it's not your thing and so you won't spend money on it -- I feel the same way, too, in some cases.
My issue was'nt how it is working but how can it become more accurate for customer's. I already know how it works. I've read already about it on the discovery page long ago. You pretty much sum what the page say. I didn't feel the need to explain in detail how it work since you had already said it.
Did'nt realized my profile was private and is now public. You will pretty much understand that I do like certain type of game most, but I'm pretty much buying any genre. Except anime. As mentioned, they don't appeal to me at all. And if in anycase you would put "Final Fantasy" as anime. I would totaly say its wrong lol. As it is not, atleast not for me. Not because its japanese "made" thats its anime.
BTW I do own FFXIII and FXIII-2 on my PS3 and its a very good game. Good story too and love the CGI. Still have to get FFXIII Lightning returns to conclude it. maybe one day.
Altho thank you for your reply. it was a good read. Still don't appeal to me but I do agree with what your saying. Some hardcore fan will definitly pay and will find the price reasonable. As I said, there is different taste in gaming for anyone. Wich is why I didnt felt the need to bash those type of games. Cause they don't deserve the bashing simply because I don't like those type of game. I just need a filter lol.
FYI, I'm a fan of certain anime movie, such as Record of lodoss War, Akira, Ninja scroll.... you get the picture.
Not in gaming tho
Honestly I'd never block the "anime" tag. The art aesthetic neither enhances nor detracts from my experience, and it's a very broad tag. Games can fit into any number of genres and subgenres and still, because of the artwork, be properly labeled with this tag. And a lot of JRPGs get hit with this tag even when there's nothing about the artwork that's particularly close to one of the obviously "anime" art styles, which is what I'd expect such a tag to communicate. This particular tag is just too broad and in some cases too contentious for me to find blocking it to be worthwhile.
On the other hand, I'd filter out the "visual novel" tag in a heartbeat. That's a particular sub-genre that I wish would just go away. Well, that's not entirely true. I know there are people who enjoy them, and I'm glad they exist for those people to enjoy. I just would rather not see them. Blocking this tag specifically would get rid of a very specific thing that I do not enjoy with a minimal chance of interfering with recommendations that I might actually enjoy even though they have the broader "anime" tag on them.
One solution to the overly broad tag problem might be to enable different kinds of filters. You could put "never show" and "always show" on a list and then arrange the filters by priority. My list might look like this:
1) Never show "visual novel"
2) Always show "metroidvania"
3) Always show "rpg"
4) Never show "anime"
If you're familiar with it, think of how Final Fantasy XII's "gambit" system worked. Basically, it'd go through the list from last-to-first in deciding whether to show me a game, so the first item on the list takes ultimate priority. This particular set-up would block most "anime" tagged games, but would let through any that also have the "metroidvania" or "rpg" tags since those filters are higher on the list and would override it. But since Never show "visual novel" is #1 on my list, it would block all visual novel tagged games no matter what other tags they have.
There are a number of considerations to keep in mind. Blanket filters might accidentally block off games you would be interested in because of an overly broad or inappropriately applied tag, but would be simple enough for most people to grasp. Prioritized filters would let you customize them so that you can block certain tags without those issues, but would implementing them be easy enough for the average Steam user to grasp? What about children? What about adults whose interests lay outside of math and computing?
Maybe both? A simple filtering system automatically enabled with advanced filtering options for people who want it?
DESU
A little odd to consider "anime" as a genre, because it's honestly just an art style and can be combined with pretty much any other genre. I mean, I like the art style, but that doesn't mean that I'll buy a game whose gameplay I don't like -- and heck, that goes for a lot of VNs too, if I'm not interested in the story then I ignore it (and I have little interest in dating sims). That said, I guess, if you don't like the art style, then so be it; videogames are a visual medium after all.
Glad you agree with me that the FF games aren't "anime" -- I don't know why other people say they are. They have their own distinctive visual style.
You're welcome.
Yeah that's one funny thing I've noticed -- there are a lot of people who watch anime but don't like anime art in games for some reason.
It might be because they have gaming as sort of a "separate" hobby, where they -- like you, from what I can see of your Steam library -- might prefer a grittier, "darker" aesthetic from their games as opposed to the colorful, vivid, and sometimes whimsical settings of a number of anime series.
I personally prefer that more colorful and vivid style in both myself -- if anything, I sometimes want darker anime and brighter games. So here I more willing to watch Noir and Yukikaze than I am to play 7 Days to Die or Dead Island.