Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But thanks anyways
I am a DX11 User ;[
DirectX run level? You can create as many DirectX contexts targetting which ever available specification, be it DirectX 9 or DirectX11. The issue is probably somewhere in the handling of the device context that is the window to which the game is rendered because aside from that and a hook to the game pause feature I can't think of what a game and the overlay would need to share.
Using a Sapphire Radeon HD 7850. Still black screen. Still audio stutter. Still required a hard reboot. :/