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Ein Übersetzungsproblem melden
TESO will experience the exact same thing as The Old Republic did. It'll have a somewhat successful launch, it'll be very popular for about a couple weeks, and then we'll see player-pop numbers drop and the game will begin to fade away until they announce it's going F2P in an effort to get people back onboard.
My guess is that they're assuming the large amount of TES fans will be interested in this MMO simply b/c of the name/brand. That kind of thinking will be/is their undoing. People are fans of TES b/c of what these singleplayer games offer that MMOs in no way can.
Think of it this way: Its coming from a game you know to have a history of making a great delievery. I think that's better than trusting a complete stranger.
At least thats my opinion.
TES has always been well known for RPing and making a player feel "unique" to the story and history of the game. The only way I think it can really succeed WoW would be to provide certain gameplay elements that can still make individual characters feel unique..
After all...there can only be one Dovahkiin or only one Nerevarine or only one Hero of Oblivion in a generation, how is it even possible to justify having running thousands of them on one server? ;)
Why did they decide on making an mmo.
Its a large player base and that means more money, they wanted to attract the elder scroll players and mmo players, the game I believe was supposed to have a subscription fee which I find is a disgrace because I like many other players never paided for a subsciption for a elder scrolls game before and don't plan on ever paying for one now.
What now.
The game is to be on consoles as well as pc and mac, meaning ps4 and xbox one will also being able to play the ESO mmo but will be on there own servers. I believe the good people at play station will not allow a subscription fee, and that is a standard which has been set, so elder scrolls online has to be a buy to play game with no subscription fee like every other buy to play game avaible on a ps system, ESO will probably have dlc's to purchase to replace the need of a subscription and make extra money in doing so.
What about world of warcraft, its a very successful game with lots of subs.
The mmo known as WoW is not as big as people think, yes sure it has a lot of subs but that is global total, one which seems to be dropping. WoW servers are broken up to three regions, US, EU and China, no player can cross region, so players from one region cannot interact with players of another, US and EU players have a different pay scheme to those playing on china servers, and players on china servers don't pay for expansions, where those players on US and EU servers do.
The expansion Mists of Pandaria sold 2.7 million units all regions except china, now that 2.7 million will be split between US and EU servers. This 2.7 million managed to bring the sub global total up to 10 million players which now includes players on the china servers, please note that is old news and that wow's subs dropped by 1.3 million on the last quarter and will probably continue to drop. The mmo guild wars 2 has sold 3 million units and has most likely delt a nasty blow to the wow subs, can arena net with its guild wars 2 do any more damage to world of warcraft, well I remember reading something about guild wars 2 china beta servers, I think arena net has plans to destroy world of warcraft and there probably be quite successful.
What about elder scrolls online.
I believe it will have its own success, think of it as its own type of mmo and not like the two mentioned above, them two are in there own league and let them battle it out. Elder scrolls online looks good, graphics look very nice, and it will have elder scrolls lore, I am looking forward to its release, but I am hoping its not halve as bugged as previous elder scrolls games and that they do fix bugs, I'm also hoping they can balance the game because skyrim sure isn't balanced. No mods I can handle that as long as the people behind the game can keep everything in control and make improvements to gameplay.