安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
They picked a spot to anchor the weapons based on what they expected you to use and what looks good(ish) on the widest combination of gear.
Unfortunately, they assumed everyone would be using heavy armor so the stuff sticks out with light armor or clothing. But if they had moved it closer to look good on light armor, it would clip on the heavier armor.
And yes, there are mods that move them closer. However - these mods edit your character's skeleton and will conflilct with any other mod that does so. So what might have happened to your mod is it was overwritten by another mod further down in the load order.
Anyhow as for all games having this issue, I partly agree. I've seen the usual goofy clipping and odd ragdoll errors in other games, but I don't recall seeing a back accessory hanging that far off of a character before. I used to play Warcraft and I can say without a doubt that if any company is likely to screw up content like the quivers are in Skyrim, it's Bliztard. I despise that cash grubbing noob company, yet even they got quivers right in the Warcraft series. lol
Fixes quivers and bolts...i use it and it works perfect it just takes a fe minutes to understand it....but its possible even a dumbass like me could do it and i have been screwing around with skyrim since X-mas...(before fallout 3/nv so i know what im talking about)