The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Throwing Weapons Mod Help!
The mod I am speaking of includes a perk list, and adjustable base damages in MCM. My question is when I adjust the base damages in MCM to my liking, when does the damage change in game? Do I have to start a new game for it to apply the changes?
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no it should automatically change within the game like all mods that use MCM give it about 5 mintues or so and if you don't see any changes just remember what settings you have set to for the throwing weapons mod the follow these steps:

1. exit the game untick the mod from the data files section.

2. Go back into the game play around the game for about a mintue or so. this is to have the game flush out the mod that was just 'disable' then afterwards save it.

3. exit game, tick mod again in data folder.

4. go back into the game and everything should workout okay
Postat inițial de chaotic_mayhem:
no it should automatically change within the game like all mods that use MCM give it about 5 mintues or so and if you don't see any changes just remember what settings you have set to for the throwing weapons mod the follow these steps:

1. exit the game untick the mod from the data files section.

2. Go back into the game play around the game for about a mintue or so. this is to have the game flush out the mod that was just 'disable' then afterwards save it.

3. exit game, tick mod again in data folder.

4. go back into the game and everything should workout okay

... actually, all he has to do is "save" his game after the "change" ... and then, "load" that exact save ... that should make the changes and updates kick-in.
Postat inițial de medavroog:
Postat inițial de chaotic_mayhem:
no it should automatically change within the game like all mods that use MCM give it about 5 mintues or so and if you don't see any changes just remember what settings you have set to for the throwing weapons mod the follow these steps:

1. exit the game untick the mod from the data files section.

2. Go back into the game play around the game for about a mintue or so. this is to have the game flush out the mod that was just 'disable' then afterwards save it.

3. exit game, tick mod again in data folder.

4. go back into the game and everything should workout okay

... actually, all he has to do is "save" his game after the "change" ... and then, "load" that exact save ... that should make the changes and updates kick-in.

that may work but i usually perfer just doing it the longer version lol most mods don't just kick in right away and if they do they may be glitchy at first or may not come on at all
Okay thanks guys, I'll try your methods.
Also, when you say "save" do you mean an actual save from the menu, or should a quick save work?
Editat ultima dată de I am Revived; 21 iul. 2014 la 11:42
Postat inițial de I am Revived:
Okay thanks guys, I'll try your methods.
Also, when you say "save" do you mean an actual save from the menu, or should a quick save work?

which ever you prefer
Postat inițial de I am Revived:
Okay thanks guys, I'll try your methods.
Also, when you say "save" do you mean an actual save from the menu, or should a quick save work?

... to be on the safe side, do the save manually [and load that "exact" save you did by hand].
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Data postării: 21 iul. 2014 la 11:04
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