Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Originally that was the last level. But since they never got a sequal, they added on another level to give the game an end, instead of leaving with the "To be continued" The red ward cannot be disabled, but you really don't need to have it such, since everyone who is upstairs is mad save for the professor, who you can drive insane 5 seconds into the level.
Ok let me explain EXACTLY what I did, and show you are wrong.
1: I made the professer insane in the first 5 seconds.
2: I bound trina to the mirror in the mens room with the orders 1: use power at band, 2: go after orderly A, go after orderly B.
3: waited 2 minutes for the orderly to pick up the trojan gift.
4: bound Storm Talon, and Daydreamer to the gift.
5: waited for the orderly to walk into the warded area (took 5 minutes total)
6: Bound Storm to the electronics in the middle room of the cells, used surge to open all the cell doors.
7: Bound daydreamer to sleeper, used sleepwalk to get him out of there.
8: Now with the free darkling, and everyone upstairs crazy I bound him downstairs and proceeded to scare the crap out of everyone and won the level.
So ONE MORE TIME. you can beat the level when you make him insane, and no you CANNOT disable the red ward because there is no power source to it.