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Thanks for making the game available for Linux. I just bought the game.
It starts and the gameplay seems to work as it shoud, but the sound is garbled.
I tried setting the PULSE_LATENCY_MSEC environmental varible to 30 and 60 (which in pretty much all cases I've encountered resolved the issue with garbled sound), but to no avail.
OS: Ubuntu 18.04
CPU: Intel(R) Core(TM) i7-7700 @ 3.60GHz
RAM: 32 GB
GPU: GeForce GTX 1060 6GB
NVIDIA driver: 396.24.02
Sound: I'm using the HDMI port from the graphics card: GP 106 High Definition Audio Controller
Any suggestions?
Thanks,
Raoul
[EDIT: oops, forgot system specs; added]
It sounds a lot like this:
http://askubuntu.com/questions/492467/sound-problems-in-ubuntu-14-04
You could try removing your pulseaudio configuration or try to set the default format and sample rate:
http://manpages.ubuntu.com/manpages/trusty/man5/pulse-daemon.conf.5.html
I already had the tsched=0 option added to /etc/pulse/default.pa. To be sure it was nothing hardware related, I tried a clean install of both Ubuntu 18.04 and Ubuntu Gnome 16.04 in Virtualbox. In both sound was working fine, but when starting the game, the exact same thing happened.
You mentioned it was working for you. May I ask what distro you were using? I could try and test that!
Everywhere I looked for solutions to problems similar to this, the suggested solution was to add tsched=0 to the line where the module was loaded. However, to fix this I used tsched=1.
So for anyone using NVIDIA HDMI who is encountering a problem with distorted / crackling / sped up sound:
Edit /etc/pulse/default.pa
And change
When done, kill the pulseaudio daemon and wait for 10 seconds to have it restarted
For me achievements were not working in the Linux build, i got to Chapter 2 with no achievements. Thankfully we have the awesome Steam Proton these days and switching to Proton fixed the problem, though i did have to redo the parts that trigger the achievements to get them to pop.
Secondly, i have 3 monitors and one of them is in the vertical position instead of horizontal. When launching the Linux build, it seems to take the y-resolution from the vertical display and scale the game height to that... which means the game is twice as big and half of it is off the screen. Disabling the vertical monitor fixes the behavior but i don't want to disable a display just for this game. There's no configuration app in the Linux build like there is in the Windows build. I found the config file but there's no documentation for that anywhere. Thankfully once again, running the game in Proton fixed this issue too.
So in summary: for Linux users, while we appreciate the existence of a Linux build, it's a higher quality experience on Proton so i recommend you use that instead. And just for documentation, i'm forcing Proton 7.0.6 on Manjaro 22 KDE.
Not sure about the achievements either. I had the same issue for a different game a while back. Then that game suddenly had the achievements start working. I have no idea if it's a system-configuration issue or maybe a Steam client issue. I don't think it's a problem with the game itself though. Again though, running it on Proton resolves it.
https://steamcommunity.com/games/atotk/announcements/detail/5734829501089739605