Tropico 4

Tropico 4

View Stats:
Gov't Issue Aug 22, 2014 @ 6:41pm
Not exporting
I have multiple fine jewelry factories all importing gold from the US. They are making jewelry but it just sits in their output stockpile. I have two teamsters across the street and a garage with an apartment where most of the workers stay. Why is it that they willnot export jewelry to the EU?
< >
Showing 1-8 of 8 comments
Quackberry Aug 23, 2014 @ 2:37am 
They can just be a pain. Them being across the street doesn't seem to make much of a difference. Might be that the buildings aren't fully staffed, Teamsters are pretty low quality jobs, but it's probably just that they're taking their time doing it because they're transporting other stuff or they're fulfilling their various needs.
Gov't Issue Aug 23, 2014 @ 8:37am 
I found out what the issue was. The teamsters all over the island were stuck in tourist traffic trying to get to a certain dock (even though there were two more docks closer that wouldve been much easier to get to) so after i deleted that they started to export.
Ennik Serk Aug 23, 2014 @ 8:51am 
Originally posted by V1P V1PER:
I found out what the issue was. The teamsters all over the island were stuck in tourist traffic trying to get to a certain dock (even though there were two more docks closer that wouldve been much easier to get to) so after i deleted that they started to export.

What I do is build my city for the Tropicans on the island and leave a large beach area off to the side, away from my city (sometimes across the entire map), and eventually I will develop it into basically a resort town. All Tourist buidlings and hotels are in that little region, and since it's not in the heart of the city, Tourists don't affect my city much, traffic wise.

With that Tourist town, i have a few apartment buildings, Police Station, Clinic and Church, for the Tripicans who work in the Tourist Town.

As for My Main city. All Industry is RIGHT AT the docks, Distilleries, Canneries, Weapons Plant, Chemical Plant, etc, etc. are across the street from my 2 or 3 docks. After the industry is my Homes, entertainment, service buildings, etc. etc. THis is the hear of the city where most Tropicans live.

Now, Spiderwebbing out of my city are the roads to my farms and plantations, with service roads that skirt around the city, to the heart of the industrial district.

With this setup, raw goods skirt around the heavy traffic in the city, going directly to the factories with relative ease. And the factories are already AT the docks, so there is far less Output building up at the factories.

With the dock area dedicated to factories, there is less civilian traffic from homes to church, pub, hospital; whatever. I do have an occasional apartment in the industrial district, mainly for dock workers to live there. It causes a little traffic, but having the dock workes LIVE close to the docks is more inportant.
Last edited by Ennik Serk; Aug 23, 2014 @ 8:53am
Deadhead Aug 23, 2014 @ 2:21pm 
where is the best place to build teamster buildings? Also, can you have too many teamsters? I import tons of material but it seems that they just dont get deliverd most of the time.
Last edited by Deadhead; Aug 23, 2014 @ 2:21pm
Mystix Aug 23, 2014 @ 4:11pm 
There's many factors involved. One possible problem could be; if you have your island built-up, with plenty good that could be exported, but much of it seems to be just sitting there, and if you only still have just one dock with the ship that comes every few months, maybe the storage for that particular dock is too full to accept anything more until the ship comes, so it may tend to put a halt on allowing the teamsters to be able to deliver goods to the dockyard. If you think that is the problem, perhaps try building a 2nd dock, maybe on a different beach if possible, and see if that allows for more goods to be exported.

I'm not sure if this is the case, but I recall a couple of times playing sandbox mode, having similar problems of it seemed lots of my produced goods were not being picked up / exported (even though I had plenty of teamsters and garages and such), but after I built the extra dockyard to allow for another ship to come it, then things seemed to start flowing again better.
D.F. Oct 17, 2017 @ 1:16pm 
I have problem with car factory in "modern times" 10 mission - I have 2 car factories which have produced over 300 cars each, a crowd of teamsters who regularly brings iron and bauxite to the factories, but they don't export ready cars to dock for years. I demolished all over industry in the island, but teamsters still ignore cars. I can end the mission objective because of this.
Is it a bug?

workaround - accumulate 300-400 cars and demolish car factory. teamsters will export goods from demolishing buildings in prior way, that allow complete objective.
Last edited by D.F.; Oct 17, 2017 @ 2:09pm
Chronolord Nov 9, 2017 @ 3:37am 
I have had this problem, but the teamsters stationed near my factory were commuting from the other side of the island, so the cars were being replaced faster than the teamsters were able to move them. If you have them set to Easy Going, don't be afraid to put the fire to their feet every once in a while to help clear the backlog.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: Aug 22, 2014 @ 6:41pm
Posts: 8