THE KING OF FIGHTERS XIV STEAM EDITION

THE KING OF FIGHTERS XIV STEAM EDITION

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Emilkof May 19, 2017 @ 2:10pm
Keyboard input issues
When I input a half circle forward (hcf) move on my keyboard, the game recognizes this as:
back, downback, downforward, forward

Notice that the independent down motion is not registered. Now, despite this, the hcf moves register fine. However, suppose we have a f hcf move (like Robert's fireball super). The game sees the following:
forward, back, downback, downforward, forward

You would expect that this should work, like the hcf does, but it doesn't. The move refuses to come out, unless I input it really slow, as:
forward, back, downback, down, pause, down, downforward, forward

This is unreliable. This problem also seems to occur with other complex moves that use half circles, like (hcb f), (hcbx2), (hcfx2), etc. Please fix this, the game cannot be played reliably on keyboard!
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Showing 1-7 of 7 comments
EnemyAI May 19, 2017 @ 7:50pm 
Keyboard bugs...Hmm I think I'll wait for a fix before buying the game.
Last edited by EnemyAI; May 19, 2017 @ 7:52pm
XBOCTIK May 20, 2017 @ 2:29am 
In 2002UM there was such bug when a game came out, later have corrected on management as in 98UM. I left 13 how many didn't write anything about this bug have corrected. Why have decided that in 14 will be what to correct???
Solo-Cide May 20, 2017 @ 4:18am 
I have the same problem, I can't execute the special moves of half the characters because of this. The down press doesn't register if you do it quickly, it only registers if you stop in between motion and keep it pressed, which messes up combos big time.
Rulio May 20, 2017 @ 9:11am 
Up because I got the same issue. Stupid down motion, it's hard to play Chang without Command Grab and Climax.
Roy May 20, 2017 @ 9:56am 
Yeah, I've also heard that Iori's special grab (hcb, forward + P) doesn't work with a keyboard, this problem should be fixed.
Infiny May 20, 2017 @ 12:26pm 
hcf and hcb moves (just one time like clark special grab) are ok but DM/SDm with HCFx2 or HCBx2 don't work.
BarfHappy May 21, 2017 @ 12:14am 
I wrote the following in a similar discussion, works everytime for me, verbatim:

You can circumvent the issue with the following for HCB/HCFx2 :
say, you want a HCBx2 facing right: right, down+left,left, then do your motion with the normal taps
This is because
1 st HCB: down+left after a properly released right always registers on my keyboard as "down, down+left", that means it has registered a "down"
2 nd HCB: going right to right+down will always register (at least with my timing) the right+down

All in all, you miss 1 input for the first, (bottom+right) and 1 input for the second (down) but they are not the same, so the HCBx2 registers.

for HCFx2 facing right,
left,down+right,right then tap naturaly from left to right as usual.

for F,HCF:
right,left,down+right,right (the game nicely fills in the blanks)


Of course some keyboards can act differently, because the keys are not all setup the same, some are in semi-serial by group wiring of the keys, others are individually mechanical, and there may be a difference in registragion handling by the keyboard controller. But on my main keyboard it works (a cheap russian keyboard), and it works as well on my not-so-cheap-but-still-oldtech japanese one.
Since i discovered that, my HCBx2 succeed every single time :)
Last edited by BarfHappy; May 21, 2017 @ 1:00am
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Date Posted: May 19, 2017 @ 2:10pm
Posts: 7