THE KING OF FIGHTERS XIV STEAM EDITION

THE KING OF FIGHTERS XIV STEAM EDITION

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Infiny May 18, 2017 @ 10:45pm
A fix for the keyboard
Hop a developper will see this message.

It seems all moves with double half circle forward or back and moves like :
half circle, back, forward / half circle forward then back ie :

- HCFx2
- HCBx2
- F, HCF
- HCB,F

All these moves can't be done on keyboard because game don't see the down button
I meen when i try the clark dm on keyboard, game see this input :

back, down-back,down-back,down-forward, forward.

Another link for this problem

http://steamcommunity.com/app/571260/discussions/0/1291816569119333221/

SO, still waiting a fix
Thanks
Last edited by Infiny; May 18, 2017 @ 10:47pm
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Showing 1-15 of 21 comments
Infiny May 19, 2017 @ 8:51am 
up
Ultima May 19, 2017 @ 10:36am 
up
VenusInFurs May 19, 2017 @ 10:58am 
i am also having this issue
Luthien May 20, 2017 @ 10:52am 
Same here.
Infiny May 20, 2017 @ 10:56pm 
up for boost
BarfHappy May 21, 2017 @ 12:01am 
You can circumvent the issue with the following for HCB/HCFx2 :
say, you want a HCBx2 facing right: right, down+left,left, then do your motion with the normal taps
This is because
1 st HCB: down+left after a properly released right always registers on my keyboard as "down, down+left", that means it has registered a "down"
2 nd HCB: going right to right+down will always register (at least with my timing) the right+down

All in all, you miss 1 input for the first, (bottom+right) and 1 input for the second (down) but they are not the same, so the HCBx2 registers.

for HCFx2 facing right,
left,down+right,right then tap naturaly from left to right as usual.

for F,HCF:
right,left,down+right,right (the game nicely fills in the blanks)


Of course some keyboards can act differently, because the keys are not all setup the same, some are in semi-serial by group wiring of the keys, others are individually mechanical, and there may be a difference in registragion handling by the keyboard controller. But on my main keyboard it works (a cheap russian keyboard), and it works as well on my not-so-cheap-but-still-oldtech japanese one.
Since i discovered that, my HCBx2 succeed every single time :)
Last edited by BarfHappy; May 21, 2017 @ 1:01am
Infiny May 21, 2017 @ 3:03am 
don' work for me
BarfHappy May 21, 2017 @ 3:41am 
I am very sorry to read that :'(
The operation source handling should be fixable by the devs (at least in the context of special moves), there may be a release trap bug somewhere (the left->up+right mishap is downright suspicious).
Perhaps you could indicate for the devs the brand and model of the keyboard ?
HFT Souzarc May 21, 2017 @ 5:14am 
UP
Infiny May 21, 2017 @ 1:18pm 
Originally posted by BarfHappy:
I am very sorry to read that :'(
The operation source handling should be fixable by the devs (at least in the context of special moves), there may be a release trap bug somewhere (the left->up+right mishap is downright suspicious).
Perhaps you could indicate for the devs the brand and model of the keyboard ?

It's the same problem for all players.
But my keyboard is a steelserie 7G
Rulio May 22, 2017 @ 5:41am 
Up, pain to play Chang and Dinosaur :C
Arc May 22, 2017 @ 12:17pm 
Same issue here, can be circumvented by doing the inputs VERY carefully, but it's a massive pain for Kukri's climax
Gatoray May 22, 2017 @ 4:14pm 
up
Emilkof May 22, 2017 @ 7:22pm 
Originally posted by Arc:
Same issue here, can be circumvented by doing the inputs VERY carefully, but it's a massive pain for Kukri's climax

When you are trying to react, or if you are doing a combo with short cancel time, there is no time to input very carefully.
Arc May 22, 2017 @ 9:38pm 
Originally posted by BarfHappy:
...

Thanks! That works perfectly.
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