Installa Steam
Accedi
|
Lingua
简体中文 (cinese semplificato)
繁體中文 (cinese tradizionale)
日本語 (giapponese)
한국어 (coreano)
ไทย (tailandese)
Български (bulgaro)
Čeština (ceco)
Dansk (danese)
Deutsch (tedesco)
English (inglese)
Español - España (spagnolo - Spagna)
Español - Latinoamérica (spagnolo dell'America Latina)
Ελληνικά (greco)
Français (francese)
Indonesiano
Magyar (ungherese)
Nederlands (olandese)
Norsk (norvegese)
Polski (polacco)
Português (portoghese - Portogallo)
Português - Brasil (portoghese brasiliano)
Română (rumeno)
Русский (russo)
Suomi (finlandese)
Svenska (svedese)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraino)
Segnala un problema nella traduzione
So glad to hear that! Thanks for taking the time to let us know!
Slow the game down. Slow down the collisions. Show off the physics engine.
The player's arms reaching in the air is still silly. Having a player turn around to catch the ball and then having the player run the wrong way for a second really takes the fun out.
This is a strong update, but not quite there yet.
On the other hand the AI seems to be horrid at field goals. From what I've seen, it's 50/50 if they even get the extra point after a touchdown. I'm playing on the hardest difficulty, I haven't played a consol or pc based football game in the last five years, and I've not lost one game. It seems way too easy to game the system by counting on A.I. Mishaps with field goals, ect. or just kicking rediculusly long and almost impossible field goals.
I look at the stats at the end of the game and it should have been an easy win for the other team. Double the rushing yards, better passing yards.
Fixing the field goal issue's would be a great start.
My second wish is AI play calling to be improved. I've seen the AI not go for it on 4th when they are only down by a score with 2 mins left in the game.
Other than that, great job. I'm really looking forward to future updates!