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when you rebuild audio caches with snd_rebuildaudiocaches the screen usually freezes and stays on the console till its done and doesnt go back so you end up closing l4d2 then starting it up again
are you putting the sounds into your game files and copy it over the default one? or putting them into a vpk file and running it from the addons directory in your game folder?
i put sound over game files, rebuilt audio, updated it, nothing. tried the vpk way as well, nothing.
https://steamcommunity.com/sharedfiles/filedetails/?id=782627328
audacity should tell you the frequency and such or whatever you use for editing sounds, or i wanna say theres a way around it so it will always be set to the frequency but im not positive
unfortunately you cant really just take a sound thats the same length, format, and frequency and put it into the game so it plays, but dont get discouraged cuz im sure youll get there :D
i wish i could help more but im not really a sound modder myself, i usually like to deal more with whats seen
thanks alot for your help <3
google it.
then click the local files tab at the top of the properties window, and verify integrity of game caches button to download any original files the game is missing