Cooking Witch

Cooking Witch

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VaragtP  [nhà phát triển] 19 Thg05, 2017 @ 6:32am
Game suggestions
This thread is for game suggestions and ideas. Either suggestions for updates or expansive ideas for a Cooking Witch sequel. Any ideas are welcome!
Lần sửa cuối bởi VaragtP; 19 Thg05, 2017 @ 6:33am
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MsBitters 19 Thg05, 2017 @ 7:25am 
1) The ability to adjust game volume in game, as well as game resolution (full screen vs not).

2) Future changes in scenery, either unlocks or score triggered. Perhaps the tents random gen in new spots, or the carnival decorations change up to different colors every few games. Etc. Perhaps the cauldron moves to more difficult locations in future 'levels'.
[WD44] ZemunBRE 19 Thg05, 2017 @ 10:22am 
#1 Make witch change aperiance after eating kids ultimatly turning in to hot big boobs chick.

#2 Make bigger map.

#3 Make pot smaller, and let it grow by upgrading.

#4 Rename Dad to Hunter.

#5 Add special characters who give extra ressources like Red Hood, Little piggies, etc etc



###more to come
Voidfox 20 Thg05, 2017 @ 7:01am 
A few non-gameplay suggestions:

- Audio sliders for music/SFX
- Resolution options
- Bloom effects slider/adjustments
Gareee 21 Thg05, 2017 @ 1:00pm 
Apparance wise, I'd like to see the game zoom in when your altitude went towards the ground, abd zooming out when you go up in altitude... then we could see the characters better.

Play wise, I'd loks to see stage achievement cartoons, like pacman.. maybe with the witch vs the hunters, or the kids playing mean pranks on the witch, and her getting revenge in last of them.

Also, controller support.. you can configure a controller to work in steam's big picture mode, BUT the mouse sensitivity is so high that its a bit hard to control. That game screams to be played from a couch on a big tv! (Ours is 82")

Maybe add a slider for mouse sensitivty?
Gareee 21 Thg05, 2017 @ 1:08pm 
I'd also like to see more stylized trees, ground and maybe a cloud filled sky with the same parallax scrolling as the trees. (look at the background here at 11:15) https://www.youtube.com/watch?v=uiAUZe_kL_Y

Also look at Giana Sisters and Trine here for artistic inspiration.
Gareee 21 Thg05, 2017 @ 2:59pm 
After playing more, you can get a decent controller directional speed setting the sensitivity to about 30%. I used the last controller profile to start with, then set the ps4 X button as left mouse click, and O button as right mouse click. Maybe publish that officially, so stem presents it as an option?

Steering seems a bit sluggihs, but game speed is fine. Maybe I need more upgrades?

I really want that dynamic altitude zoom though now... all the figures are so small its hard to see them. All the outlined fonts are also a bit difficult to read.... Maybe just get rid of the outlines and use a larger font?

Also, on the three star next screen, can you freeze the cursor on the next button, so we don't have to hunt for it with the cursor?

loving the addictive gameplay though... 30 years ago it would have been a quarter eater!
Crimson-Albedo 22 Thg05, 2017 @ 7:19pm 
Fun game thus far. All I have thus far as suggestions are some of the things mentioned above. More fuel for the fire of suggestion I suppose.

- Music/ Sound sliders ~ Maybe i'm okay with both carnival music and screaming, maybe they don't really suit my fancy hand in hand, maybe i'd rather hear none of the above. The choice to play with these would be nice.

-Three Star Screen Speed Up ~ I don't think it's really my computer because the game runs fine for me on ultra settings and such but the star screen seems to take an exceptional amount of time to go through. Maybe a quick skip button if that's possible at the missions menu.
Gareee 23 Thg05, 2017 @ 8:58am 
I'd also really love a new unlockable... a magnet for all the cauldron pickups. It could start out without one, but have increasing magnatism as its upgraded.
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