Anyland
suggestion
cloth physics, i need a cloak, and curtains and other things :)
even if they were more like the particle effects and werent able to interact with anything. like an insubstantial but visible black cloak, phillip how feasable would this be ?
there are numerous examples in the asset store and unity has built in cloth physics aswell. thoughts anyone ?
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I know Philipp talked about integrating this really cool fur asset for unity. There are lots of cool ones for clth physics too, I'd be interested.
Cloth physics would be AWESOME. (Says the guy who made a static trench coat, a static robe, and a hood that doesn't drape at it...!)
Philipp  [разработчик] 15 май 2017 в 0:40 
Nice suggestion thanks! We evaluated fur/ hair assets in the past, and one worked really great & was nice to integrate, but then it was SO slow it brought down frame rates. We need to see how the cloak assets fare on that front, I can see how it would look fantastic as building material!

Made a note to research!
yes more physics please! I would like to be able to make machines. to animate one thing, like a cog and it can drive the rest, this would be awesome! :D
Последно редактиран от Fez; 17 май 2017 в 13:55
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Дата на публикуване: 14 май 2017 в 12:46
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