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Successful runs can last from 1-5 hours depending on your expertise. Of course the majority of play in roguelikes is in dying and learning the systems. Additional branches should make it somewhat longer as well.
It's hard to say how long it'll be in EA. I'd like to finish in about one year but no promises. I have no interest in updating after release, excluding bug fixes.
I will say that I always keep a huge backlog of game ideas. Also, I try to participate in 7drl every year, so I plan to do that in the spring if I can. Right now I'm daydreaming about a game that focuses on the management aspects of The Walking Dead, but who knows what it will be next week.
If you want to see some other games I've done, you can check them out here: http://jere.in/stuff