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Ilmoita käännösongelmasta
Other than the forementioned possibilities, NS1 was seige based, NS2 is combat based. At least that's the way I'd put it. (from what I can remember)
As for NS1 and siege.. hmm yeah I guess you are right.. but there was also come balancing issues, I believe if the game was prolonged the marines would win regardless. Something like that. I think there is also some siege in NS2, well I know there is. But you are right there is a lot more rambo combat diving into hives now. However I am a bit uncertain since I don't feel I've played enough NS2 to form a valid opinion to judge on this matter.
NS1 had tons of fun bugs and creative methods to winning games, I remember people spawning command chairs in vents and dropping phase gates through walls and other interesting locations...NS2 is just so polished it's impossible to deviate outside of ninja PGs/gorge bomb rushes.
Heck, turrets in NS2 are absolutely useless but you could turret farm in the first game.
There is an extremely sour lack of creativity in NS2 games you can play because the game is meant to be competitive first, casual second.
To add, even the siege maps in NS1 were relatively balanced, NS2's siegemaps are unplayable because the game is designed so solid that any level design deviation means the game gets broken. That's not to mention how NS1 maps had amazing vertical levels which are utterly unsupported in NS2. Even something as simple as welding doors/vents closed doesn't fit NS2...the amount of variety is incredibly dry. Every single map in NS2 is essentially a circle with a hub in the middle. Veil is the only one that manages to be different because of the double nozzle/4 chair positions and ironically that one is an NS1 map.
Whoops, seems like I started to rant...
It was a similar deal in NS1. You COULD turret farm, but once higher lifeforms/abilities started hitting the field, their usefulness dropped considerably, and money was more often better spent on just getting mines for base defense and upgrades.
I miss the old docking for ns2 as well. not to compare the two; just that I liked them both.