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Αναφορά προβλήματος μετάφρασης
Link: http://unknownworlds.com/ns2/combat-standalone-revealed/
Mods are not part of the game, and therefore verifying game cache wouldnt do anything for them.
Because Mods are not part of the game and are a Modification... they are maintained by their authors and not by the game developers who make this game.
The issue is that everytime a map change is released the workshop gets screwed. Apparently this is an on going issue from what I have read at the UWE server forums.
Someone (ZEROibis) suggested what would be an easy fix, at least in my mind, for the issue but it doesnt seem to be getting any traction for whatever reason. If the game is supposed to be "player developed" why make it so hard on players to actually develop the game?
Feel free to tell me if I am missing something that I am not aware of.
The fix of the workshop timeout issue as some other would require engine access and time of one of the uwe engine devs who are currently working on subnautica.
Also this won't fix any combat issues.
Also mods are not supported by uwe so this has and will never have a high piority to be fixed and ns2 modders themself can't fix it.
Most server admins have found workarounds for the workshop issue which work pretty good so far.
Also tbh the Ibisgaming servers are pretty weird confugurated ( just take the fact they use DAK + Shine and outdated mods like Player Badge Mod,Snowballs in RR .... )
Also the combat mod is outdated since along time, so it's not really uwes issue at all.
;-)