System Shock

System Shock

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KungFuMonkey 2016년 6월 30일 오전 10시 35분
Feedback: Want a Linux or OSX demo?
Hey everyone, we've been getting quite a few requests for Linux and OSX. It's something I want to explore, but first want to gauge your interest on it. Please reply to this post indicating if you want Linux or OSX (or both) versions of the demo. Can't make any guarantees at this point since there are other issues we're facing to get the demo on those platforms, but knowing what kind of a demand there is will help the team prioritize things.

Thanks!

- Jason

7/7/2016 Update
Good news so far... with the limited testing we were able to do, it looks like the Linux version of the demo is working. I also want to start testing the OSX version. Before we put it out there, I want to be sure something is verrrry clear with everyone...

Putting a Linux and OSX version of the demo out before we hit the stretch goal for Linux and OSX support DOES NOT imply we can support these platforms by just clicking a button. In Unity, building for those platforms can be done with a click of a button, but unless we have the resources to build on those platforms on a regular basis, supporting those platforms will be incredibly difficult.

Issues we're going to run into regularly:

- Build dependency issues. We ran into quite a bit of this for just building the demo for Linux. As the project grows, we'll probably face more of those issues.
- Testing on those platforms. We were only able to perform minimal testing on Linux for the demo, and there were some weird issues we had to fix to get things working.

Basically, I just want to be sure folks know that releasing on multiple platforms and supporting them isn't trivial, and we don't want to release a broken game on Linux or OSX. If we don't hit the stretch goal for those, then we can't afford the resources launch on those platforms. As long as that is clearly understood, we'll put the demo out for Linux and OSX.
KungFuMonkey 님이 마지막으로 수정; 2016년 7월 7일 오전 8시 32분
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RobbieThe1st [Linux] 2016년 7월 2일 오후 7시 21분 
+1 for Linux.
Please keep in mind that as long as you make sure to point out a beta/alpha test version as a test version, you'll have plenty of people lining up to help test it, and you'll get good PR. On the other hand, releasing an untested version as a "final version" or main release, that's where you see people complaining about bugs, and rightfully so.
rpdillon 2016년 7월 2일 오후 7시 50분 
Very interested in this game if it comes to Linux!
KimaShin 2016년 7월 2일 오후 8시 41분 
that would be swell
Sir Rob Linux youtubiu 2016년 7월 2일 오후 10시 45분 
+1 Linux please
malonso 2016년 7월 3일 오전 12시 19분 
Linux of course, thanks devs
Jinxos 2016년 7월 3일 오전 4시 14분 
+1 for a Linux demo.
Sparhawk122 2016년 7월 3일 오전 5시 31분 
I'm sure if the Kickstarter reaches the Linux and OSX platform stretch goal...............
Sparhawk122 님이 마지막으로 수정; 2016년 7월 3일 오전 5시 31분
th3_noname 2016년 7월 3일 오후 1시 12분 
+1 for Linux. Would be amazing
Soldar 2016년 7월 3일 오후 2시 03분 
Yes please for a Linux Demo, and you'd so have my $ for a quality Linux game.
mitry 2016년 7월 3일 오후 2시 34분 
+1 for linux , thks devs
Azure_Orchid 2016년 7월 3일 오후 8시 15분 
+1 OS X Demo!
BatteryDie 2016년 7월 3일 오후 8시 36분 
+1 for OSX demo or macOS demo. :3:
KungFuMonkey 2016년 7월 3일 오후 10시 39분 
We're running into issues with the Linux and OSX demo :-( Some bugs that are showstoppers (no audio and can't get past the initial screen). We're looking into it, but the higher priority is finishing our first patch for the backers. I'm hoping to have a Linux and OSX demo within a week.
Toast 2016년 7월 3일 오후 11시 05분 
Sounds great! Out of curiosity will you be using the new Vulkan API? It'd make the transition easier if so. Thanks for the update, happy developing.
KungFuMonkey 2016년 7월 3일 오후 11시 56분 
Toast님이 먼저 게시:
Sounds great! Out of curiosity will you be using the new Vulkan API? It'd make the transition easier if so. Thanks for the update, happy developing.

Not sure. We basically just hit the button in Unity to make a build. What Unity does under the hood is "magic".
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