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I still hope that you will fix plague bug - no xp from other (infected) monsters;)
This is the info what type of damage your hero is using and what are your current modifiers. You are porbably familiar with Diablo 3 - there is a page (yes a big one but still) where you can check all of your damage types and when you know for example that U are using fire you can go and search for a more fire dmg bonuses or as it is here (I may be wrong) elemental dmg in general.
Please, if its possible add more detailed info for the characters in the inventory.
Thank you very much!
"Failed to initialize Steam. Please make sure that the Steam client is running."
I would appreciate any kind of help to solve this
+1 damage details please.
For now:
All % bonuses to the same damage type, be it from items, passive skills, or auras, add up. "% Total Damage" and "% Elemental Damages" (for those) add to this as well.
Any damage you do of that type is then multiplied with this and with its str/int/dex bonus.
The exception are %s found directly on attack skills, like the Cold Damage bonus on Velocity. These only apply to the respective attack.
anyway... I am playing spirit (+dream but no auras there) and after activating my oura its visual efect dissapears after 30sec or something. Have both auras on - the normal one and the one vs undead and I see them active at the top right corner under my hero but the visuals remain only for a short period of time
Little suggestion - is it at all possible to have some type of message displayed at the top of the screen when the current loot filter changes?
E.g. - with the 'Toggle item pickup' option enabled you press 'x' to show items(filtering common), but you have no idea if this was already on or off and it would be a nice quality of life improvement to display a brief message as you change the loot filter.
Thanks!
Thanks for this update!
I noticed, that the Lost Souls Monster in Act4 are much tougher then the other monsters(like Skeletons or Formicids) in the same area. They take about 4 time the damage (physical only) that other monsters need to be killed. Is there a reason for this?