Ghost 1.0

Ghost 1.0

Преглед на статистиките:
 Тази тема е прикачена, така че сигурно е важна
CHANGE LOG: what's new in each version
I will use this thread to inform about changes in versions.


This is a list of all codes that can be entered in the "ENTER CODE" section. All of them have been requested by players in this forum.

REMOVE STARS : Background starfield is removed. This is useful if your computer is running slow in the greenhouse.

ROOM : Shows the coordinate of the room you are.

AUTO AIM OFF: Aiming with controller no longer is locked in the closest enemy.
AUTO AIM ON: Aiming with controller is locked in the closest enemy. (default)

TOP UI OFF: The top UI is removed. Useful for capturing scenes.
TOP UI ON: The top UI is displayed. (default)

DAMAGE NUMBERS OFF: Damage numbers are removed for more inmersion.
DAMAGE NUMBERS ON: Damage numbers are visible. (default)

KILLED SERVICE ROBOTS ON: Shows if a service robot has been killed. Useful for an achevement.
KILLED SERVICE ROBOTS OFF: Shows nothing about killed service robots. (default)

SWAP SOUND OFF: Disables the sound when changing weapon.
SWAP SOUND ON: Enables the sound when changing weapon. (default)

IT IS A GOOD DAY TO DIE: Grants 30 seconds of invulnerability, but all achievements are disabled forever in that particular game. Useful if you can't advance in a specific part of the game and you wish to see the whole story.
Последно редактиран от franfistro; 25 март 2017 в 23:55
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Показване на 1-15 от 41 коментара
1.00.01
- Keyboard: Binding a key to roll (options > controls > redefine keyboard)
- Keyboard: CRTL key binded to roll.
1.00.02
- bugs fixed.
1.00.03
- full screen in screens larged than 1920x1080
1.00.04
- "enter code" option in "options". Used to do specific tests for those players with problems (instead of filling the menu with numerous strange options).
1.00.05
- important items that fall in a lift pit are not lost: they keep floating at the bottom of the room so they can be recovered.
1.00.06
- keyboard: dash (down key) can now be done using CRTL key or roll key.
- texts: changed descriptions of dash and roll.
- Map: Text advicing that the "Moria" Geek is active (the map looks ascii) to avoid confusions.
- Soundtrack folder name changed.
- more marks to hunt the "bloody bug".*
- Russian texts updated.
- English voices enabled in Russian language.

*the "bloody bug" is a bug that I can't reproduce and eventually can make the app crash when in a cinematic or changing room through a door.
Последно редактиран от franfistro; 8 юни 2016 в 12:29
1.00.07
- english: missing voice dialog between two droids.
- english: few texts corrected/changed.
- boss#3: scientist do not appear after they are killed.
- rescue: removed cubes from some boxes.
- map: 3 shops were linked.
- new codes for boody bug.
- store: description when upgrading weapon level 2 to level 3 is now correct.
1.00.08
- new codes for boody bug.
- HP restored when printed in easy/normal
- save point in boss also in classic/easy
- inserted boss save point in boss #4
- removed 1 sec wait to speed up reprinting or scanning.
1.00.09
- crash when defeating boss #4 fixed
- shortcut at the end of game was locked.
- Ghost shorcuts enemies now for 5 seconds instead of 3. (skill needed)
- Ghost gets +2 energy when picking up cubes (skill needed)
1.00.10
- inventory: crashed when picking up a seconday weapon, then in inventory unselecting it and then moving the mouse over the primary weapon.
- text: french updated.
1.00.11
- Corrections in French texts.
- bug in inveotory removed.
1.00.12
- becoming Founder player removed from the game. (it's been finally 6 days instead of 3).
1.00.13

- Now you can see lost items (weapons, powerups, permanents, etc) in the minimap (flashing blue square in a room).
- Volume of sound of capturing souls reduced to 75%
- CNTR set as default key for roll. Now CNTR works like other keys, it is no longer hardcoded to roll.
- changed a room a bit after boss #1 to make landing on a moving platform easier from a rope. Also changed the gun robot to a service robot in "easy".
- Now you can toogle the system cursor on/off (OPTIONS > VIDEO)
- Item "master code" was preventing alarms to work correctly.
- +2 cubes are now only added in ghost form.
- Blue bars were missing in the curscene when closing all valves.
- Ghost's shortcircuit is now also applied to enemies just when leaving a body.
Последно редактиран от franfistro; 13 юни 2016 в 4:49
1.00.14
- door in greenhouse fixed.
1.00.15
- People who get the bad ending and got stuck somehow are now capable to reattempt the final boss.
- Level of equiped seconday weapons are no longer back to 1 after rescue mission
- Calibrate controller: Now you can't bind the same button twice.
- Daisy gun: No longer affects blockers in labs. (to prevent being stuck)
- Enemy's HP bar is no longer shown when they are disabled.
- Transformer gun: no longer affects Garden tall blocking towers.
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Показване на 1-15 от 41 коментара
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Дата на публикуване: 8 юни 2016 в 8:58
Публикации: 41