CID The Dummy

CID The Dummy

Twelve Games  [developer] Dec 17, 2013 @ 10:27pm
CID THE DUMMY now available for LINUX and Mac OSX
We are proud to announce that the game is now available for Mac and Linux Users.
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Showing 1-15 of 24 comments
Dysfunctional Dec 21, 2013 @ 3:22pm 
Can you confirm if this is a native port, or does it use wine?
Twelve Games  [developer] Dec 22, 2013 @ 5:10am 
It's a Professional Wrap made directly by Codewavers. Works fine.
Smkng Dec 23, 2013 @ 8:46pm 
"Works fine" isn't the answer. The answer is NO, this IS NOT a native port. And yes, it uses Wine through the "Codewavers Professional Wrap", read: proprietary blob around it.
Twelve Games  [developer] Dec 24, 2013 @ 5:52am 
What's the difference? If runs the same way? Many Titles including big Titles uses Wrappers. The game experience do not change. And keep in mind the price is only 1,99...less than a coffee.
Dysfunctional Dec 24, 2013 @ 12:27pm 
The difference is if we buy it or not, wine port is a do not buy for a lot of people.

I know its really cheap, and it does look like a fun game, but, well, wine.
Hyeron Dec 24, 2013 @ 11:32pm 
Originally posted by Twelve Games:
What's the difference? If runs the same way? Many Titles including big Titles uses Wrappers. The game experience do not change. And keep in mind the price is only 1,99...less than a coffee.
The difference is technical, philosophical and commercial.
Technically, it's not a port. It's "slap a wrapper, be done with it". No support, be it technical or...
Philosophically, it's still not a port. It's just that we can play the WINDOWS version. Yay. 'cept, y'know, why even bother? Those of us who want to use wine already do, those of us who don't have their reasons. Very little of us are unaware of it and of the difference. You also cannot be unaware of the flak the "port" of LIMBO got when it came out through Humble Bundle. The signal was pretty clear, I think. We don't give a hoot about Codeweavers and their BS. Hey, we DO know how to use wine prefixes and winetricks, 'kay? ;)
Commercially, that's a signal: "we don't give a ♥♥♥♥, but if there's a bit of money to be made, let's just slap a wrapper and be done with it".
The game experience MAY not change (though, "professional" wrapper or not, sh*t happens with wine).
The price is indeed low. But hey, here's the trick: read this whole post. Where does this even come close to being a point? ;)

PS - We being Linux users. Dunno if Mac users are as nitpicky as us about those things. :)
Last edited by Hyeron; Dec 24, 2013 @ 11:35pm
Venn Dec 26, 2013 @ 3:05pm 
Originally posted by Twelve Games:
Many Titles including big Titles uses Wrappers.

Oh, do they? <- That's a rhetorical question.

I don't blame you lot for trying to save some monies on a proper port. I blame Valve for allowing it.

Yes, it's a topic in this weeks show.
steev Dec 26, 2013 @ 8:20pm 
Idk, I hope that future games will be designed cross-platform from the start, but I honestly don't mind seeing some older Steam games that otherwise wouldn't get a Linux port using a wine wrapper, as long as they work perfectly.
m00ny Dec 27, 2013 @ 12:32am 
Even when games don't work _perfectly_, they should at least run in a way that the full game is visible, and not cropped at the bottom half. Also the global menu bar overlaps, and the resolution of the screen gets set to something unbearable. Needless to say, that resolution doesn't get restored when leaving the game :-(

Why can't they use the native resolution with linear filtering at least :-(
sir.eggy Dec 27, 2013 @ 3:32am 
Originally posted by steev:
Idk, I hope that future games will be designed cross-platform from the start, but I honestly don't mind seeing some older Steam games that otherwise wouldn't get a Linux port using a wine wrapper, as long as they work perfectly.

What for? If they are working perfectly with wine already then there is no need for a wrapper. If games flagged with Linux on steam then I await a "native" port and not a just a windows wrapper. I don't want tons of wine wrappers lying around in differnt versions on my machine. Especially not, if I have a running wine environment already.
steev Dec 27, 2013 @ 9:08am 
Originally posted by sir.eggy:

What for? If they are working perfectly with wine already then there is no need for a wrapper. If games flagged with Linux on steam then I await a "native" port and not a just a windows wrapper. I don't want tons of wine wrappers lying around in differnt versions on my machine. Especially not, if I have a running wine environment already.

I'd just prefer to be able to launch all my games from the same Steam client, and not run 2 separate Steam clients (a Windows and a Linux one) which I can't stay signed into at the same time.
Idanwin [SLUG] Dec 31, 2013 @ 8:34pm 
First: thank you for making it playable in a steam for linux client.

I would consider buying the game (doesn't cost much) BUT I want to know for certain that it works. I've read a few comments saying that not only is it wine, but it also doesn't restore the desktop resolution and has keyboard issues.

Be careful when dealing with Linux users, we love getting attention from developers, but we can also be quite aggressive when things seem to be done sloppily (or use wine).
I bought Limbo and really liked it (despite wine).

Hopefully next time your game will be designed to be multi-platform from the start.

+1 for telling us it uses a codeweaver wrap
Birdstream Jan 1, 2014 @ 10:32am 
I wish they'd would have given the info on the store page that it uses wine/crossover because for many people wine is always troublesome..
stateq Jan 1, 2014 @ 3:14pm 
Originally posted by steev:
Idk, I hope that future games will be designed cross-platform from the start, but I honestly don't mind seeing some older Steam games that otherwise wouldn't get a Linux port using a wine wrapper, as long as they work perfectly.

I completely agree. I often see people that bash anything that is non-native claim to speak for all Linux users. Obviously, the ultimate goal is to get a native version from the start. However, if a company wants to add Linux support for an older game, I consider Wine a viable option if developing a port would require too many resources, and the game runs well in Wine.

This really seems to be a non-issue though, as not that many Linux games on Steam use a Wine wrapper. As the user base continues to grow, that small number will be even smaller.

As a side note: I wonder how the people who dislike Wine so much feel about the DOSBox games on Steam.
Last edited by stateq; Jan 1, 2014 @ 3:16pm
sir.eggy Jan 2, 2014 @ 5:02am 
Wine is nothing more then a crutch to run Windows Games on Linux. I don't disklike Wine or DOSBox, but I hate it if you dont tell me that you are using it. Where is the problem in telling me so? There is still nothing about it on the store page. Why?
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