Sword of the Stars II: Enhanced Edition

Sword of the Stars II: Enhanced Edition

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Unhinged 2012 年 12 月 25 日 上午 2:33
[bug] Relocating fleets return to their original location once they reached its new system
Has anyone else noticed this? This says it all, if you provide an order to relocate, the fleet arrives at its new system, but then the turn after that the fleet decides to return to the system of origin.
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breaker2g 2012 年 12 月 25 日 上午 4:45 
If your fleet heads to a system that doesn't have the capability to maintain that fleet, it will return to the original system. Maybe that is your problem? Sending fleets to be rebased at "undeveloped" systems.
Unhinged 2012 年 12 月 25 日 下午 12:53 
I see thanks
Weevee 2012 年 12 月 26 日 上午 9:07 
I've not had this issue. my fleets relocate as asked...
The_Mess 2012 年 12 月 26 日 上午 10:31 
Worlds without a naval station can only support fleets of up to 5 ships I think...

Basically build naval stations at all your systems and leave them at teir 1 unless it's a vital system you want to defend :D
Llamedos 2012 年 12 月 26 日 上午 10:58 
引用自 The_Mess
Worlds without a naval station can only support fleets of up to 5 ships I think...

Basically build naval stations at all your systems and leave them at teir 1 unless it's a vital system you want to defend :D
its 6 and not just vital to defend systems but centeral ones where you want to house large numbers of active fleets.
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发帖日期: 2012 年 12 月 25 日 上午 2:33
回复数: 5