Magicka
Вылетает при запуске сюжета
При запуске сюжета вылетает на рабочий стол

Version: 1.4.16.0 Thread: LogicThread


System.ArgumentException: Texture width or height is larger than the device supports.
Имя параметра: height
в Microsoft.Xna.Framework.Graphics.Texture2D.ValidateSizeParamsAgainstCaps(Int32 width, Int32 height, _D3DCAPS9 caps, Int32 numberLevels, String widthParamName, String heightParamName)
в Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, UInt32 usage, _D3DPOOL pool, SurfaceFormat format)
в Microsoft.Xna.Framework.Graphics.Texture2D..ctor(GraphicsDevice graphicsDevice, Int32 width, Int32 height, Int32 numberLevels, TextureUsage usage, SurfaceFormat format)
в Microsoft.Xna.Framework.Content.Texture2DReader.Read(ContentReader input, Texture2D existingInstance)
в Microsoft.Xna.Framework.Content.ContentReader.InvokeReader[T](ContentTypeReader reader, Object existingInstance)
в Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal[T](Object existingInstance)
в Microsoft.Xna.Framework.Content.ContentReader.ReadObject[T]()
в Microsoft.Xna.Framework.Content.ContentReader.ReadAsset[T]()
в Microsoft.Xna.Framework.Content.ContentManager.ReadAsset[T](String assetName, Action`1 recordDisposableObject)
в Microsoft.Xna.Framework.Content.ContentManager.Load[T](String assetName)
в Magicka.GameLogic.GameStates.Menu.Main.SubMenuCutscene..ctor()
в Magicka.GameLogic.GameStates.Menu.Main.SubMenuCutscene.get_Instance()
в Magicka.GameLogic.GameStates.Menu.Main.SubMenuCharacterSelect.StartLevel()
в Magicka.GameLogic.GameStates.Menu.Main.SubMenuCharacterSelect.ControllerMouseAction(Controller iSender, Point iScreenSize, MouseState iState, MouseState iOldState)
в Magicka.GameLogic.UI.Tome.ControllerMouseAction(KeyboardMouseController keyboardMouseController, Point screenSize, MouseState newMouseState, MouseState mOldMouseState)
в Magicka.GameLogic.Controls.KeyboardMouseController.Update(DataChannel iDataChannel, Single iDeltaTime)
в Magicka.GameLogic.Controls.ControlManager.HandleInput(DataChannel iDataChannel, Single iDeltaTime)
в Magicka.GameLogic.GameStates.GameState.Update(DataChannel iDataChannel, Single iDeltaTime)
в Magicka.GameLogic.GameStates.MenuState.Update(DataChannel iDataChannel, Single iDeltaTime)
в Magicka.GameLogic.GameStates.GameStateManager.Update(DataChannel iDataChannel, Single iDeltaTime)
в Magicka.Game.Update(Single iDeltaTime)
в Magicka.Game.ThreadedUpdate()
в System.Threading.ThreadHelper.ThreadStart_Context(Object state)
в System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
в System.Threading.ThreadHelper.ThreadStart()


0x009a Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D.ValidateSizeParamsAgainstCaps
0x014d Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D.CreateTexture
0x0006 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Graphics.Texture2D..ctor
0x0033 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.Texture2DReader.Read
0x0023 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.InvokeReader
0x0040 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObjectInternal
0x0000 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadObject
0x0007 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentReader.ReadAsset
0x0039 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.ReadAsset
0x0085 Microsoft.Xna.Framework.dll->Microsoft.Xna.Framework.Content.ContentManager.Load
0x00ca Magicka.exe->Magicka.GameLogic.GameStates.Menu.Main.SubMenuCutscene..ctor
0x0021 Magicka.exe->Magicka.GameLogic.GameStates.Menu.Main.SubMenuCutscene.get_Instance
0x0250 Magicka.exe->Magicka.GameLogic.GameStates.Menu.Main.SubMenuCharacterSelect.StartLevel
0x1242 Magicka.exe->Magicka.GameLogic.GameStates.Menu.Main.SubMenuCharacterSelect.ControllerMouseAction
0x012a Magicka.exe->Magicka.GameLogic.UI.Tome.ControllerMouseAction
0x0610 Magicka.exe->Magicka.GameLogic.Controls.KeyboardMouseController.Update
0x006d Magicka.exe->Magicka.GameLogic.Controls.ControlManager.HandleInput
0x0018 Magicka.exe->Magicka.GameLogic.GameStates.GameState.Update
0x0008 Magicka.exe->Magicka.GameLogic.GameStates.MenuState.Update
0x0036 Magicka.exe->Magicka.GameLogic.GameStates.GameStateManager.Update
0x0030 Magicka.exe->Magicka.Game.Update
0x0080 Magicka.exe->Magicka.Game.ThreadedUpdate
0x003b CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart_Context
0x005f CommonLanguageRuntimeLibrary->System.Threading.ExecutionContext.Run
0x002a CommonLanguageRuntimeLibrary->System.Threading.ThreadHelper.ThreadStart
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Showing 1-1 of 1 comments
SeregaZ May 26, 2017 @ 2:24pm 
и как решил проблему?
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Showing 1-1 of 1 comments
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Date Posted: Nov 4, 2013 @ 11:24pm
Posts: 1