Serious Sam 3: BFE
Robert 8 mai. 2014 às 4:28
Serious Sam 3 Update 201197
Build 201197 for Serious Sam 3 is released.
If you have previously opted into public beta, you already have this.

Here are the changes:

Bug fixes:
- Fixed a bug preventing respawning in coin-op.
- Fixed a bug preventing 'Toggle Last Weapon' command from working correctly after executing a melee attack, climbing a ladder or using the sirian bracelet to open a seal.
- Fixed a bug in binding multiple keyboard and mouse devices for split screen players.

Features:
- Episodes from DLCs which are available for sale are now visible from Choose Episodes menu in game.
- Package ID will now also be reported when Workshop package download fails.

Linux:
- Fixed errors when enumerating monitors.
- Split screen wizard now works on Linux.

Modding:
- Fixed a rare crash in fbx importer.
- Updated fbx importer to skip creation of empty surface maps.
- Text box hud element now renders markup text, rather than plain text.
- Text box hud element can now substitute command strings with viewer's actual input bindings, e.g. "Press {plcmdFire} to fire!" could be rendered as "Press Ctrl to fire!".
- Script hud elements now cache their placement in absolute screen space coordinates, and this is what is exposed for scripts to manipulate. Previously, animation was possible only in virtual space, which produced discontinuities due to virtual space partitioning.
- Added support for 'leveltype' attribute in game mode configs.
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A mostrar 1-12 de 12 comentários
Goser 8 mai. 2014 às 7:05 
nice, keep it up!
knuddelholic 8 mai. 2014 às 16:57 
Your dedication for the game brings so many other developers to shame.
Thanks :)
tambov_wolf 10 mai. 2014 às 7:39 
Nice Update)
SEGA 13 mai. 2014 às 8:28 
а
ThoR 28 mai. 2014 às 11:58 
very nice update
zero 15 jun. 2014 às 0:20 
Originalmente postado por ctRobert:
..

Thanks for the update :)

When is SS4 coming??? :D
БОГ Крабов 21 jun. 2014 às 0:35 
good
Теi 21 jun. 2014 às 9:54 
Классно))
[TAW] Derisat Hartfelt 21 jun. 2014 às 11:43 
how about a working parkour function or tutorial, it's such a huge part of the secret finding in this game and not your wiki, not google, not gamefaqs, and not even Steam Forums has a 100% certain way to do the "parkour" abilites
anyotherdave 26 jun. 2014 às 9:56 
Thanks for keeping up the work with the GNU/Linux client! :-)
Solais 26 jun. 2014 às 10:17 
Originalmente postado por TAW Derisat Hartfelt:
how about a working parkour function or tutorial, it's such a huge part of the secret finding in this game and not your wiki, not google, not gamefaqs, and not even Steam Forums has a 100% certain way to do the "parkour" abilites

Jump Good.
Good_Cop 27 jun. 2014 às 6:56 
Отлично)
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Postado a: 8 mai. 2014 às 4:28
Comentários: 12