Death by Game Show
What would you like to see if there were a sequal or updates or such?
I really love this game, and I secretly hope there will be a sequal.
And I was wondering, what would you change/add/substract to the game?

I think the idea of hidding in your locker would be cool.
Or have a super super giant big boss that drops like a million coins, even if the chance is 1 in a million to actually beat it :P

Or a colour pallet that would change the whole surounding into a different colour setting seems cool too in my opinion.

Anyone have other idea's or suggestions?

Thank you in advance for your input! :projectstarship_smile: :BR_Heart:
Dernière modification de Tchii; 21 aout 2016 à 6h42
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Affichage des commentaires 1 à 15 sur 20
Upgrades for the droids. Using say 50 million in-game currency to reduce the spawn time the droid you use the most or give them slightly more damage. Not to make them overpowered but just to give more power to the player and their preferred play-style. I have yet to complete the full game, so I do not know if being able to upgrade the droids would make sense from a narrative / story point, but I certainly would like to see it or maybe have modules that you can attach to droids to give them more power or different gear, say be able to upgrade the chassis of droids to give them more health or upgrade weapons to give them more damage.
Thank you for your input Semei :AlmaHappiness:
Oh or put your character in a new outfit :P
I mean I love the yellow (kill bill reference?) spandex, but I wouldn't mind swapping wardrobe occasionly *giggle* :smile:
Oointah_Duane  [dév.] 22 aout 2016 à 1h59 
Semeicardia a écrit :
Upgrades for the droids. Using say 50 million in-game currency to reduce the spawn time the droid you use the most or give them slightly more damage. Not to make them overpowered but just to give more power to the player and their preferred play-style. I have yet to complete the full game, so I do not know if being able to upgrade the droids would make sense from a narrative / story point, but I certainly would like to see it or maybe have modules that you can attach to droids to give them more power or different gear, say be able to upgrade the chassis of droids to give them more health or upgrade weapons to give them more damage.

We actually have an upgrade system planned out, you would upgrade your droids and buildings by moving skill points between them. So take away skill points from a Hammie's HP and place it into a Odee's damage, for example. The idea was to make energy cost, or monetary cost increase the more loaded with skill points a droid was. So you can make them uber powerful but they would cost more to use (or you could go the opposite and reduce skill points on barracks and droids so that you could have an infinite army of weaklings to swarm and zerg).

Would this system be of interest? Or is it too complex?

Obviously we never got around to making the patch. If we can build some interest we would no doubt return to the original milestones and get those patches done. Patches included skirmish mode, upgrades and multiplayer (which would have aimed to be like Spy vs Spy).

Thank you for your feedback.
Oointah_Duane  [dév.] 22 aout 2016 à 2h13 
Tchii a écrit :
Oh or put your character in a new outfit :P
I mean I love the yellow (kill bill reference?) spandex, but I wouldn't mind swapping wardrobe occasionly *giggle* :smile:

You nailed it, it's a Kill Bill / Running Man reference. As we knew the option to swap outfits would be outside of our available budget what we did instead was allow all sprites be customised.

So if you head to the \Steam\steamapps\common\DeathByGameShow\Death by GameShow_Data\StreamingAssets folder you'll see custom text and custom sprites folders. Go into Custom Sprites, Copy the Template folder, rename the folder and tweak whats inside. Then you can load that folder up in game (custom graphics menu option). So that means you can personalise the game however you like.

When the game first released we tried to push the customisation options by offering monetary prizes for the best. Yet only 1 person ever submitted anything. Which knocked the wind out of our sails.

I know it's not the same as having outfits pre-made, but this was how we intended to add new outfits, for the player, the droids and the buildings over time. Via the workshop.

It's something we would still love to do but we're in limbo with marketing. Actually, we suck at marketing, so we expect to be in limbo a while as we figure (or hope to) it out.
Oointah_Duane a écrit :
Semeicardia a écrit :
Upgrades for the droids. Using say 50 million in-game currency to reduce the spawn time the droid you use the most or give them slightly more damage. Not to make them overpowered but just to give more power to the player and their preferred play-style. I have yet to complete the full game, so I do not know if being able to upgrade the droids would make sense from a narrative / story point, but I certainly would like to see it or maybe have modules that you can attach to droids to give them more power or different gear, say be able to upgrade the chassis of droids to give them more health or upgrade weapons to give them more damage.

We actually have an upgrade system planned out, you would upgrade your droids and buildings by moving skill points between them. So take away skill points from a Hammie's HP and place it into a Odee's damage, for example. The idea was to make energy cost, or monetary cost increase the more loaded with skill points a droid was. So you can make them uber powerful but they would cost more to use (or you could go the opposite and reduce skill points on barracks and droids so that you could have an infinite army of weaklings to swarm and zerg).

Would this system be of interest? Or is it too complex?

Obviously we never got around to making the patch. If we can build some interest we would no doubt return to the original milestones and get those patches done. Patches included skirmish mode, upgrades and multiplayer (which would have aimed to be like Spy vs Spy).

Thank you for your feedback.

That system sounds awesome, I like that idea, make it happen already! Do it! Now! We need it :D
It does not sound too complex and if you have a good tutorial on how to use it, it would allow everyone even most casual players to enjoy the system, I believe :)

At somewhat-related news, I am going to stream your game again later this week, hopefully this time beating level 9-3 without dieing more than 30 times in a row :D
Thank you for your reply Ooinitah. You're awesome for listening to us! :BR_Heart::BR_Heart::BR_Heart:
Oointah_Duane  [dév.] 22 aout 2016 à 4h24 
Semeicardia, thank you for streaming the game. You have no idea how much it means to us. Thank you.

Sorry to hear about your struggles on 9-3. Here's a YouTube video showing a version 1.0 build being completed: https://www.youtube.com/watch?v=80wL6QqdnCY

Hopefully you can find a way through it without getting too frustrated.

As for adding the skill point system, we can't for a while. We need to figure out marketing and price point, once we learn how to do that we will return to adding features.

We did try to make t-shirts for the game too, they are kind of rude so you may want to avoid them hehe. We did plan on using these as part of a KS or IndieGoGo campaign reward.
https://www.amazon.com/s/ref=nb_sb_noss_2?url=search-alias%3Daps&field-keywords=iamdroidwear
Oointah_Duane a écrit :
Semeicardia, thank you for streaming the game. You have no idea how much it means to us. Thank you.

Sorry to hear about your struggles on 9-3. Here's a YouTube video showing a version 1.0 build being completed: https://www.youtube.com/watch?v=80wL6QqdnCY

Hopefully you can find a way through it without getting too frustrated.

As for adding the skill point system, we can't for a while. We need to figure out marketing and price point, once we learn how to do that we will return to adding features.

We did try to make t-shirts for the game too, they are kind of rude so you may want to avoid them hehe. We did plan on using these as part of a KS or IndieGoGo campaign reward.
https://www.amazon.com/s/ref=nb_sb_noss_2?url=search-alias%3Daps&field-keywords=iamdroidwear

I never were frustrated with the level, I just died a lot :D
I died purely due to a lack in my abilities and my lacking skills in adapting a new strategy for the level. Also I should probably start utilizing the strategy mode and start building buildings as well, hahaha :)
But yeah, I am going to stream your game once a week until the end of December :)
Oointah_Duane  [dév.] 22 aout 2016 à 5h19 
Wow, thank you. Well, if anything is needed please let me know. Take care.
Tchii 15 sept. 2016 à 13h27 
A beat up the locker side level would be awesome xD
I know it's my own fault when it fells down for wearing it out like crazy, but god when it drops down, it's a horrible and I just want to beat it up :') <3
Tchii a écrit :
A beat up the locker side level would be awesome xD
I know it's my own fault when it fells down for wearing it out like crazy, but god when it drops down, it's a horrible and I just want to beat it up :') <3
A homage to the street fighter smash the car bonus stage :D
Oointah_Duane  [dév.] 16 sept. 2016 à 6h04 
Semeicardia a écrit :
Tchii a écrit :
A beat up the locker side level would be awesome xD
I know it's my own fault when it fells down for wearing it out like crazy, but god when it drops down, it's a horrible and I just want to beat it up :') <3
A homage to the street fighter smash the car bonus stage :D

I literally thought the same thing when Tchii mentioned this frustration to me the other day.

If we improve awareness we'll do something fun for those who spam down their locker.

I'm thinking that while it's down the hook becomes the boxing glove (auto) and the player has to beat the locker back to life. There can be pros and ♥♥♥♥ to this for the player to keep it quirky.
Oointah_Duane a écrit :
Semeicardia a écrit :
A homage to the street fighter smash the car bonus stage :D

I literally thought the same thing when Tchii mentioned this frustration to me the other day.

If we improve awareness we'll do something fun for those who spam down their locker.

I'm thinking that while it's down the hook becomes the boxing glove (auto) and the player has to beat the locker back to life. There can be pros and ♥♥♥♥ to this for the player to keep it quirky.

Or the otherway around too even, I bet that locker hates us too for wearing it out like that :P
Maybe it should haunt or beat us up *giggles*
Oointah_Duane  [dév.] 16 sept. 2016 à 8h57 
If it drops down have it spawn the ghosts of past players which chase you for a short while like ghosts in Pac Man perhaps? Although the game is hard enough. If we toned down the difficulty maybe.
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