Ragdoll Runners
germpot Jul 14, 2016 @ 1:09pm
I can't run.
Can somebody explain to me when the best times to press and release the keys are? In most of my races, I'm just hopping or flying to the end. It's funny but it's really annoying, I just want to run. I've played the tutorial a bunch but that guy seems to be constantly leaning forwards. In solo races, my runner stands up straight and flies like an eagle.

Edit: So I figured out how to run, it seems that boucing is the problem now.
Last edited by germpot; Jul 14, 2016 @ 9:01pm
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Showing 1-9 of 9 comments
Spartan L16 Jul 17, 2016 @ 7:48pm 
How do you keep from bouncing?
Gregory Jul 18, 2016 @ 2:04am 
This is too hard to catch this moment when to press the button...
germpot Jul 18, 2016 @ 10:19am 
Originally posted by sman:
This could help you: http://steamcommunity.com/app/404820/discussions/0/359543542247869663/
Thanks, it really helped. I used the long jump to practise since I don't need to wait when I reset. I hit between 3-4 metres three times in a row. Certainly better than 0 because I tip-toed.

Great game by the way. Depression makes it hard to commit to anything but I've been playing this game every day since I bought it, it has been really helpful with replacing my negative thoughts.
Shade Jul 19, 2016 @ 1:24pm 
its really not a very good "Physics" sim its too strange , gravity is WAY off and the legs dont work the way they should , and still i get a level 10 in most of the competitions
its just weird and uncomfortable
BUT , nice attempt at something new , so dev - good job on that
Last edited by Shade; Jul 19, 2016 @ 1:24pm
Ted_Ball Jul 19, 2016 @ 9:08pm 
The trick is mentioned in the tutorial for all those people who said the tutorial doesn't explain how to play.

It says to use the arrow keys to "bring the back leg forward" or something like that. If you watch the legs in the first few strides instead of the foot, you will start to bring the back leg forward at the right time - basically when it can't go back any further - and, therefore, at the right time.

The holding of the arrow key "kicks" the forward moving leg or, more precisely, the foot, out to the front of the stride. It's there abouts that you release and bring the other leg forward. It's more natural than you might think. In a human run, or walk for that matter, you are constantly falling forward off balance and your natural instinct is to bring the best leg forward to stop your fall. Same here. You bring your back leg forward to catch the surface and propel you forward.

After I am in stride I seem to watch the foot as it nears the ground. There are visual indications to start the next stride. The line of the lane, the shadow under the leading foot. At that point you change stride and bring the back leg forward.

Greatest game ever. It might have a similarity to other games but Ragdoll Runners is simply utilising and simulating a natural human mechanic. Brilliant.
Mack Jul 21, 2016 @ 2:35pm 
The tutorial is useless because it doesn't show you the rythm, it only gives you visual cues. To practice running start in the jump events. You start standing and reach the running rythm almost instantly if you get it. Block starts are basically pot luck to get a good start, even after 9 hours I can run 45 km/h but get a good block start maybe once every 25-30 tries.
zgillet Jul 27, 2016 @ 4:36pm 
Use a gamepad and triggers... its so much more intuitive for some reason. Also, the tutorial is pretty clear that you need to let go of the leg buttons to run.
germpot Jul 27, 2016 @ 5:10pm 
Originally posted by silent72601:
Use a gamepad and triggers... its so much more intuitive for some reason. Also, the tutorial is pretty clear that you need to let go of the leg buttons to run.
I usually hold the right leg button at the start of the races to push me far enough to take my next step. It's a hard habit to break out of when you have no faith in your other leg. I've actually jumped up a few levels thanks to the advice in this thread, though a gamepad is a lot easier to use than a keyboard. I'll be sure to try it out next time I play. Thanks.
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