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The "new" Prey looks cool, but it leaves a bad taste in my mouth due to the name.
I like them all Id Tech 4 games (except Brink).
Doom 3 (August 2004), Quake IV (October 2005), Prey (July 2006), Quake Wars (Sep 2007), Brink (May 2011) Brink was the last one done with Id Tech 4 a few months later Rage (October 2011) was released.
The fun thing is that Id Tech 4 games look better than Id Tech 5 ones.
Even nowdays Prey 2006 works pretty well in Windows 10 Creators Update and I haven't found bugs. (Quake IV in comparison is full of graphical and sound glitches)
Wolfenstein (2009) - Raven Software
What bothered me was the small areas in the city hub wich was just to small for a resistence to hide.
One second you would fight the whole damn street and then get behind a door to safety.
My texture mods are literally at the breaking point of the engine with 4GB patch (Up to 24GB). I also have DOOM 3 done. Going to do Quake 4 next.
John Carmack also knows they exist for the straighforward reason, its a great demonstrator for what his engine is capable of actually pushed to the limits.