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I live in one town (holding top three political offices for immunity) and focus my pickpockets in the other towns. Rogue pubs produce income with serving girls selling drinks and salacious services. The top tier vagabonds generate some decent coin as well as producing a few trade goods that can potentially make politics easier. Very little micro-managing required.
I don't waylay or demand tolls. Just no need in the playstyle I used.
1- try giving compliments using high charisma and rethoric skill.
2- if that isin't enough bribe them.
3- if that isin't enough get rid of the person that is holding a higher relationship (get them in jail or kidnap them).
4- if that isin't enough kill the person holding the seat you want (and anyone else that could get it).
5- if that isin't enough kill everyone with the right to vote. It then becomes a random draw between all applicants.
You can also try to blackmail people to get them to vote for you (for that you need evidence on them). It isin't very usefull higher up, because they have immunity.
although:
- when I compliment people , i get slapped around ( i am married)
- kidnapping does not work (i get the feedback "is not a dynasty character"
- killing sounds a great option:but how would I do that ? simply attack them ? because "finishing off" simply does not seem to work or requires me to be accused / seen doping something...
thank you for feeedback and advice
Compliment works with people of the opposite gender. If you are getting slapped, that is because your relationship is very low, or you simply have horrible stats compared to their political defence stats.
Kidnapping should work on everyone, they need to be knocked out (after a fight). You need a thieves den (or something like that).
To kill just attack someone, then when they are down, use finish off. You dont need to get your hands dirty yourself, as house guards also have this option.
But really, the most annoying part you will always have to do is to manually tell your raw materials buildings to restock your production buildings. Setting up a trade route can sometimes help but is unreliable. I had a trade route to always take grains from my farm to my mill, but that's about the limit of the usefulness of the trade route tool, imo.
I don't think it's a cheat at all, because if you don't use such items for increasing your reputation with everyone else then what other use do they have? It's not like in the tavern where you are explicitly save scuming.
Besides, even if you are at full reputation with everyone, politics can still be a huge deal because even if you are at full with their family they will still prefer their relatives over you no matter what.
The scholar profession has several businesses like the fisherman. Someone already mentioned the rogue class and how you can just set your thieves to go steal and they'll do that without any other commands needed.
Another strategy is to set up production that requires a lot of labor input but not that much raw materials. Usually that'll be a level 5 business and a very expensive product like plate armor or drunkard's brew.
In all though, this game does require complex production chains and that can only be done effectively with human control.
You can start the killing process once you have immunity and control the council enough so that you can't be voted out (or are very unlikely to be voted out). People will start hating you though so watch out, you can't let your relations slip too far.