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翻訳の問題を報告
You're a developers and you believe that 30 FPS doesn't matter for the gaming experience, seems like a poor excuse to not work on optimizing the game and to justify its faults. Almost as bad as developers saying games are locked to 30 fps for a more cinematic experience- but if it was cinematic it wouldn't be all jerky. Some people like me are running 4k gaming machines and would actually like to use that and take advantage of it. Sorry if i'm coming off as rude but this whole 30 fps nonsense is starting to get out of hand.
How did you become a dev ?
welcome to the world of game devolopment, it IS expensive and time consuming. customers are tired of hearing the same excuses after paying good money for a game and have it run like rubbish until after 2,3,4 or 5 patches and 6 months later.
talk with the hardware manufactures, both ATI/AMD and nvidia have both open source and libraries available to get YOUR game working properly/better. cultivate a relationship with them and you might find some spanking new hardware at your door step.
yeah it is difficult and time consuming but do you even try bro?
Going from 30FPS to 60FPS is a HUGE difference in the fluidity and responsiveness of the game, Literally anyone who has tried 60FPS even on consoles will tell you the same thing.
This just seems like lazy dev work.
Also a 980 Ti is A HELL of a lot faster than a 780 by a very large margin, In most cases 1 x 980 Ti is as fast as 2 x 780's in SLI as you can see here on Anandtechs site -
http://www.anandtech.com/bench/product/1493?vs=1496
Also here is a 30FPS vs 60FPS side by side video , If you can't tell the difference immediately then you sir/madam need to go to the opticians !
https://www.youtube.com/watch?v=QksH65BmjK4
My remarks regarding the development costs was targeted to the investment into tons of expensive hardware. To be exact, I am fad up with buying every expensive new graphic card which appears on the market. And as said, some years ago AMD and nVidia gave out free samples to developers. Today not anymore. Maybe to some major Publishers - I do not know about it. This basically makes it nearly impossible to use a properitary engine technology to affordable costs. And middleware suitable for a RPG is not on the market.
I am a PC gamer and developer since 35 years. I use my PS4 for watching movies only and I never unpacked my Xbox One.
My compare of graphic cards and cars, was meant: TWO engines in ONEcar, do not make the car faster - ONE very powerful engine does. - This was referred to SLI/Crossfire.
The human eye extends up to 60 frames per second. 30 FPS might be standard for a console but not acceptable on PC. Typically I reduce graphics quality until the FPS is at least 50 and averaging 60. Thus smooth motion is more important than pretty graphics.
And our priority is to deliver a good gaming experience on mid price PC hardware. About the special features of the newest high end graphic cards we will take care, when we have time (and too much money - or get the cards for free).
ill never buy a game from you for this, maybe you have atrocious eyesight but the rest of us dont, even a tablet benefits from 4k