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The appearance is extremely easy to mod, just use a sprite sheet (place it in Mod/gfx/mvb/ and put the details in the file Mod/script/mvb/warrior.lua
So to change the "walking right", if you have a 2 animation walk in sprite.png
SetMoveImage("Mod\\gfx\\mvb\\sprite.png",2,2);
0 is up and then clockwise so 1 is up-right 2=right etc.
0 and 1 are the frames in sprite.png
and 300 is the time in milliseconds this frame should be visible
AddMoveAnimation(2, 0, 300)
AddMoveAnimation(2, 1, 300)
Sure you need to do those two last lines for all the directions but that's as easy as a copy paste.
For the characteristics, just add then in Mod/characs.lua, and then in, say an item.
Player characteristics are shown in the GUI in a hardcoded manner so if you add say "wisdom" it won't show up in the GUI but it will function. This is on the todo list ;-)
You can also create new "powers", so that when you hit an enemy, whatever thing can happen.
Should probably set up a forum somewhere for this kind of information...
Please tell if you have some problems!
ps. BTW images can't be 8-bits, 24 and 32 are fine.
Ah thank you for clearing that up ^^