Blender

Blender

Grabiyer Dec 18, 2016 @ 8:13pm
Texutre in one single PNG
hi,i have problem with a 3d ,i have unwarped the texture,but they separate in 3 images (hair,body and eyes) is there a way to union in one png.? is for a tabletop simulator figurine


the model i am using is

http://tf3dm.com/3d-model/jihl-42788.html

thanks!
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Showing 1-7 of 7 comments
Kumquat [Velbud] Dec 18, 2016 @ 9:21pm 
If you plan on editting the model and its UV Wrap, then you can get it to be as one image. However, it's better to have three different images so that you can assign them correctly to their places.
Pte Jack Dec 18, 2016 @ 9:25pm 
Do you mean combine the different materials that use the same texture or combine the three pngs into one pne and use that only?
Zenogias Dec 18, 2016 @ 10:33pm 
You may just need to create a new empty plane image which is calculated by

Witdth1+Width2+WIdth3 with the same height or take out any height that is the maximum between those 3

After that you can just place those images one by one like flim strip.
Save your new image which constructed by those images

The next thing is,you have to rearrange the UV in the same manner as you did before.

You have to select your new image as new texture as well.

*Warning I don't know that how much of the image's size would become at this point it may cause fatal error since the size is incredible large now.
If it goes on as I expected reduce the image resolution to lower value and do the same as I have instructed you.
Last edited by Zenogias; Dec 18, 2016 @ 10:33pm
Pte Jack Dec 18, 2016 @ 11:51pm 
Consider this a Christmas Present. https://www.dropbox.com/s/qy21yg2hd97ivtw/JIHL.blend?dl=0

You can unpack the texture using the File ExternalData (UnCheck Auto Pack) then Unpack All to Files.
Grabiyer Dec 19, 2016 @ 9:28am 
Thanks a Lot Pte Jack,if you can create a tutorial,will be great!
Pte Jack Dec 25, 2016 @ 1:26am 
Merry Christmas Grabiyer... Here's your Tutorial...

http://steamcommunity.com/sharedfiles/filedetails/?id=821774883
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Date Posted: Dec 18, 2016 @ 8:13pm
Posts: 7