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this is the thing appears on my blender
https://postimg.org/image/yjzdu53yn/
and i need to have a thing like this to work in tabletop
https://www.google.com.mx/search?q=pack+texture&client=firefox-b-ab&source=lnms&tbm=isch&sa=X&ved=0ahUKEwiqhc-ew__QAhViy1QKHQN5DYkQ_AUICCgB#tbm=isch&q=texture+3d+model+girl&imgdii=35yxw_ZSCMaRyM%3A%3B35yxw_ZSCMaRyM%3A%3BCDIHxUdwKuNjZM%3A&imgrc=35yxw_ZSCMaRyM%3A
Witdth1+Width2+WIdth3 with the same height or take out any height that is the maximum between those 3
After that you can just place those images one by one like flim strip.
Save your new image which constructed by those images
The next thing is,you have to rearrange the UV in the same manner as you did before.
You have to select your new image as new texture as well.
*Warning I don't know that how much of the image's size would become at this point it may cause fatal error since the size is incredible large now.
If it goes on as I expected reduce the image resolution to lower value and do the same as I have instructed you.
You can unpack the texture using the File ExternalData (UnCheck Auto Pack) then Unpack All to Files.
http://steamcommunity.com/sharedfiles/filedetails/?id=821774883