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I'm very glad to hear it. Best wishes!
Unfortunately it's been delayed. My schedule has been pretty crazy since launch - SimTecT in South Australia, Pax Prime in Seattle, Tokyo Game Show in Japan, and in a few days, GCAP and Pax Aus in Australia too. I was hoping to do most of the work on the port in the time between TGS and Pax Aus, but my publisher and I decided that it was more important to have the game be more stable and reliable for everyone that had already bought it, than to make the problem worse - so I've been focusing on bug fixes instead.
There's also some other stuff happening (Announcement tomorrow or a few days after!), and I've been preparing for the conventions too. I've been laying down some of the foundation work for it, but once I start the port, the game will be in a pretty broken state for a while, and I need a big chunk of time where I can focus on just that to do it properly - so I've decided to attempt it after Pax AUS, but it might not be done till after I get back from ITSEC in Florida (which I need to head to about 20 days after Pax Aus ends!).
It's all still a big rush here - i'm not delaying it on purpose or anything, I just want to make sure that it's done right.
More updates to come when I've got more news. Thanks for being patient with me - I'm working on it!
You might consider reaching out to the folks at Humble Bundle, as they do a fantastic job of helping devs with game ports.
Something nice is coming :)