Rising Storm/Red Orchestra 2 Multiplayer

Statistiche:
Nyiesho 1 ott 2013, ore 18:45
Mods: Ideas
If you could make any mod for RO2/RS, what would it be?
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R5CYA 1 ott 2013, ore 19:16 
korean war
Nyiesho 1 ott 2013, ore 20:11 
See, I was thinking somthing basic like bandage decals when a player bandages themselves.
n00b 1 ott 2013, ore 21:40 
I'm working on a mod that moves the game forward to 1949, allows different countries to be selected with various perks that affect gameplay mechanics, and utilizes existing weapons for the most part. I only need to create about 5 guns once the vietnam mod comes out.

Basically, it utilizes stock maps and stock characters, and doesn't do much modeling other than some guns.

Checkout the tripwire forums.

The countries are U.S., Japan, Soviet Union, (People's republic of) China, France, Britain, Germany.

It modifies it so that assault rifles are far more common, and gives various buff's to whatever faction you choose, along with guns that your faction is limited too, with guns that are present around 1950 (basically the germans get alot more MkB's, Gewehr 41's, and no bolt action rifles)

The U.S. is modified so that the Garand/Carbine sights are fixed and the Carbine becomes an assault rifle variant with a 30 round clip.

The Japanese get the Japanese Garand.

The Russians get the SKS and AK-47, which i'm waiting for In Country to provide.

The British get the EM-2 assault rifle as their rifle class, along with a Bren and Sten gun.

The French get the MAS-49/56 semi-automatic rifle and the MAT -49 SMG.

The Germans get Gewehr 41's as their standard riflemen rifle, and MkB 42's as their standard assault class.

Any other for the factions are stock RS/RO2 weapons that already exist.

The Chinese are a faction that gets all sorts of weapons, but none of them advanced.
Ultima modifica da n00b; 1 ott 2013, ore 21:46
R5CYA 1 ott 2013, ore 21:47 
Messaggio originale di Y.O.B.A.:
~snip~
how'd i miss that thread? what's the title? sounds awesome!
Moskeeto 1 ott 2013, ore 21:48 
Messaggio originale di R5CYA:
Messaggio originale di Y.O.B.A.:
~snip~
how'd i miss that thread? what's the title? sounds awesome!
http://forums.tripwireinteractive.com/showthread.php?t=95476
n00b 1 ott 2013, ore 21:53 
Messaggio originale di R5CYA:
Messaggio originale di Y.O.B.A.:
~snip~
how'd i miss that thread? what's the title? sounds awesome!

Its just an idea, I'm still figuring out how to begin to start this.
R5CYA 1 ott 2013, ore 21:58 
Messaggio originale di Y.O.B.A.:
Messaggio originale di R5CYA:
how'd i miss that thread? what's the title? sounds awesome!

Its just an idea, I'm still figuring out how to begin to start this.
thank you and thanks for the link Moskeeto.
sounds like a very ambitious project. i hope it grows wings!
n00b 1 ott 2013, ore 21:59 
Messaggio originale di RST Moskeeto:
Messaggio originale di R5CYA:
how'd i miss that thread? what's the title? sounds awesome!
http://forums.tripwireinteractive.com/showthread.php?t=95476

I made another thread better showing what i'd like to do.

And its not that ambitious since it mostly involves changing game settings for the perks, and selecting a faction after selecting a team during the map start part.

http://forums.tripwireinteractive.com/showthread.php?t=95604
n00b 1 ott 2013, ore 22:01 
Messaggio originale di R5CYA:
Messaggio originale di Y.O.B.A.:

Its just an idea, I'm still figuring out how to begin to start this.
thank you and thanks for the link Moskeeto.
sounds like a very ambitious project. i hope it grows wings!

Its not that ambitious because it only involves modeling about 4 guns from scratch, and just changing server settings for specific faction conditions (i.e. when fighting the british, your recon plane doesn't work) and a little bit of game code to allow for selecting a faction before starting a match.

Modding with small teams has to be done with baby-steps.

For the chinese model I will just graft the Japanese faces onto the Russian uniforms, French,take the U.S. army model and make the uniform gray, and for the british, take the U.S. soldier and put a brogie helmet instead of an M1 helmet on it.

The point here is to recycle as much content as possible to save development time, while providing a vastly different experience.
Ultima modifica da n00b; 1 ott 2013, ore 22:06
Yggdrasil 1 ott 2013, ore 22:28 
Whew! I was afraid I'd come to this thread and see something about zombies.
Moskeeto 1 ott 2013, ore 22:41 
Messaggio originale di rolfskalder:
Whew! I was afraid I'd come to this thread and see something about zombies.
I know the market is already oversaturated with zombies, but I would honestly love to play a zombie mod for this game.
Yggdrasil 1 ott 2013, ore 23:32 
Messaggio originale di RST Moskeeto:
Messaggio originale di rolfskalder:
Whew! I was afraid I'd come to this thread and see something about zombies.
I know the market is already oversaturated with zombies, but I would honestly love to play a zombie mod for this game.

Just go to a full bot server, squint your eyes and pretend ;)
Yggdrasil 1 ott 2013, ore 23:35 
Back on topic, I'd like to see weather. Rain in RS, snow in RO2. Might be a drag on some computers, and of course, if a player could turn it off, then that player would have sight advantage. Otherwise, just roll out more maps. Lots and lots of maps!
Moskeeto 1 ott 2013, ore 23:38 
Messaggio originale di rolfskalder:
Back on topic, I'd like to see weather. Rain in RS, snow in RO2. Might be a drag on some computers, and of course, if a player could turn it off, then that player would have sight advantage. Otherwise, just roll out more maps. Lots and lots of maps!
You would be interested in checking out OtoriShima, Wolverine's custom map. It has beautiful rain, lightning, and thunder effects. It's an amazing map!

Link to the map's thread: http://forums.tripwireinteractive.com/showthread.php?t=95057
Unknown_Stalker 2 ott 2013, ore 1:03 
Probably Korean, Americans have AR15s and M79 G.Ls, Chinese get WWII weapons with a few other advantages
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Data di pubblicazione: 1 ott 2013, ore 18:45
Messaggi: 15