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And what about the fact that when you join a server, it will load the map (on slower PCs it could take a minute or two), and then the server might kick you, because it's full. That's the worst thing in RO2. How about fixing this? It's a basic thing in every other multiplayer game, that you will have your place right in the moment when you start connecting (so if someone was faster, tell me before loading the map, not AFTER)
That's the problem. It's intentional. If I saw an enemy, I would care about my little wound, I would either run or get my gun.
Just sitting there, bandaging isn't logical. It's stupid
It is a real issue. If you are crawling on a bumpy terrain, your character might just stand up instead of stopping (stopping because it can't crawl on that place). And that's a bid bad, especially when the enemy is aiming at you