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Een vertaalprobleem melden
If you do not want to get a cheap wired xbox 360 controller (official or otherwise they work the same) there is a free program available called X360ce that will emulate your PC gamepad as if it were a 360 gamepad and tricks the game into thinking this and unlocks the mode. (I assume you are not trying to play multiplayer with just a single keyboard as this is just silly.)
As for the statement "Locking out a feature of the game due to one specific control (that only a small number of PC gamers actually have) not being available is rediculous.", the multiplayer of nearly every racing game in the past few years has implemented this exact 'feature', and as a result a 360 pad has been a sterling addition to our arsenal, at least among the groups I usually play with. Sonic and Sega All Stars racing was my incentive to buy a cheap pad from gamestop, and it was a very worthy buy since it works with EVERYTHING.
Really?? None of the racing games I, or anyone that I know buy (except Insane 2), locks out features like this. Also, none of the PC gamers I know have an xBox controller. They have already spent their hard earned $$$ on other assorted controllers that work perfectly fine with nearly every game out.
Exactly my point. That's why DirectX was created to supply a uniform way for hardware to communicate to software, therefore support majority of hardware (ie: controllers). Not having an xBox controller not only locks out split-screen multiplayer, but it also means that you can't get one of the achievements (which requires this locked out feature to obtain).
This is a racing game, it should support a steering wheel.
You can use any effin' controller you want, just make sure it is xinput-compatitible. If it's not - take your whinning to your controller vendor's tech support. Xinput is industry standard since windows NT 6.0 kernel revision (so called Vista) and DirectX 10.0, even modern steering wheels use it now. Industry embraced it, and now you whine because all of a sudden you've become a minority (that's the point why devs don't support it). Yeap, it sucks, yeap, it'd be better if non-xinput gamepads were supported. But, use x360ce and get over it.
Still, no standard controller support is a bad thing. Standard USB controllers work EVERYWHERE (PS3, Mac, Linux, Android, current and older versions of Windows). The only thing missing from the current Windows API is rumble (supported but badly), which was never updated by MS so they could leverage that feature to push their controllers and thus steer you in the general direction of their console.
The new XBox controllers are different anyway, but newer standard USB controllers continue to work, even the ones that you bought when USB was a new thing.
Well ♥♥♥♥.
The same happened with dx10, never been supported on XP while it's not really a problem of the OS, but just that MS wanted to force people to buy and use that failure of Vista.
As other people said here, you not only render many pre-vista gamepads useless, but also all the joysticks (even expensive analog ones) and wheels, which are very expensive too.
Even MS themselves are not updating their devices' drivers, as for example their sidewinder wheel doesn't even work on vista+ as far as I know.
That said, x360ce is usually very easy to use, it's just run it once from the game's folder, press ok to every window that popups and then close it and you're done, but I see that as a third-party fix for something that developers can, and should do themselves.
Anyway, I've been playing some GT Legends and Dirt 2 and the controller is awesome for them. Just tried playing Insane 2 and while my first experience was frustrating (I hate learning to play a new game... I'm impatient... all the AI was WAAAAY better than me) the controller was awesome for it. I'm not a hardcore racing simmer, so have never had a wheel. The analog stick on the Xbox controller is great for me.
Yeah.
I want to know if any steering wheels work with it, like the wireless one for 360. Anyone had any luck with that?
Not a big loss as I just got this game for $1.00 well I can try the kyeboard although using my gamepad was the choice but who knows maybe it'll still work out great anyways :)!
Please make it DirectInput compatible and let people customize the control layout, customers deserve that at the least.
Microsoft shoved Xinput through our throats only to degrade the PC as a gamingsystem in favour of the Xbox360, hence the lack of backward compatibility.